(schedulefil): New. (set_dirs, set_paths): Rename. Initialize schedulfil. (read_schedule): New. Can read several updates, which will be used in later changesets. (update_time): Change to array. Will be used in later changesets. (update_schedule_anchor): New. (update_init): Initialize it. (update_get_schedule): New. (update_init): Call it to initialize update_time[]. (update_sched): Rewrite. (update_forced, update_wanted): Replace. (update_reschedule): New. (main): Call it on SIGHUP to reload the schedule. (update_trigger, update_force, force, player_coms): Drop force's capability to schedule updates in the future, because it's not worth the trouble to implement again. Deities can simply edit the schedule file to schedule updates. Remove update_force() and update_trigger()'s parameter. (upda): Update for new scheduler. Take care to keep output the same as far as possible, even though it's ugly, to avoid breaking clients. (update_policy, adj_update, update_times, hourslop, blitz_time): econfig keys removed. (update_demand, UPD_DEMAND_NONE, UPD_DEMAND_SCHED, UPD_DEMAND_ASYNC) (update_demandpolicy, UDP_NORMAL, UDP_TIMES, UDP_NORMAL, UDP_BLITZ) (UDP_MAX, UDP_DEFAULT, UDDEM_TMCHECK, UDDEM_COMSET, UDDEM_DISABLE) (UDDEM_MAX, UDDEM_DEFAULT): econfig key and values replaced. Users changed. wantupd.h is now empty, remove. (demand_check): External linkage. (update_policy_check): Now pointless, remove. (is_daytime_near, min_to_next_daytime, regular_update_time) (scheduled_update_time, next_scheduled_time, updatetime) (next_update_time, next_update_check_time): Unused, Remove. (demand_check, demandupdatecheck): Move call of demand_update_time() from demand_check(), which controls all demand updates, to demandupdatecheck(), which controls only unscheduled ones. Fixes update command not to lie about the next scheduled demand update. (demandupdatecheck): Check updates_disabled() so that zdone no longer claims to trigger an update when it can't.
80 lines
2.3 KiB
C
80 lines
2.3 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* optlist.h: Definitions of option listings
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*
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* Known contributors to this file:
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* Ken Stevens, 1995
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* Steve McClure, 1998
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*/
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#ifndef OPTLIST_H
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#define OPTLIST_H
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#include "nsc.h"
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extern char dflt_econfig[];
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/* Game parameters, can be set in econfig */
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#define EMP_CONFIG_H_OUTPUT
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#include "econfig-spec.h"
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#undef EMP_CONFIG_H_OUTPUT
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extern char *configdir;
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extern char *schedulefil;
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extern char motdfil[];
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extern char downfil[];
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extern char disablefil[];
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extern char annfil[];
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extern char timestampfil[];
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extern char teldir[];
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extern char telfil[];
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enum {
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KM_ALLOC = 1, /* memory allocated */
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KM_INTERNAL = 2, /* not to be disclosed to players */
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KM_OPTION = 4 /* historically an option */
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};
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enum {
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UPD_DEMAND_NONE, /* no demand updates */
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UPD_DEMAND_SCHED, /* scheduled updates are demand updates */
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UPD_DEMAND_ASYNC, /* zdone triggers unscheduled update */
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};
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struct keymatch {
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char *km_key; /* the key */
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nsc_type km_type; /* type of associated data */
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void *km_data; /* pointer to associated data */
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int km_flags; /* useful flags */
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char *km_comment; /* Comment (hopefully useful) */
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};
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extern struct keymatch configkeys[];
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#endif
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