78 lines
2.1 KiB
C
78 lines
2.1 KiB
C
/*
|
|
* Empire - A multi-player, client/server Internet based war game.
|
|
* Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
|
|
* Ken Stevens, Steve McClure, Markus Armbruster
|
|
*
|
|
* Empire is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* ---
|
|
*
|
|
* See files README, COPYING and CREDITS in the root of the source
|
|
* tree for related information and legal notices. It is expected
|
|
* that future projects/authors will amend these files as needed.
|
|
*
|
|
* ---
|
|
*
|
|
* lost.c: List lost items
|
|
*
|
|
* Known contributors to this file:
|
|
* Steve McClure, 1997
|
|
*/
|
|
|
|
#include <config.h>
|
|
|
|
#include "commands.h"
|
|
#include "lost.h"
|
|
|
|
int
|
|
lost(void)
|
|
{
|
|
int nlost;
|
|
struct nstr_item ni;
|
|
struct loststr lost;
|
|
time_t now;
|
|
|
|
if (!snxtitem(&ni, EF_LOST,
|
|
player->argp[1] ? player->argp[1] : "*",
|
|
NULL))
|
|
return RET_SYN;
|
|
|
|
prdate();
|
|
nlost = 0;
|
|
time(&now);
|
|
pr("DUMP LOST ITEMS %ld\n", (long)now);
|
|
if (player->god)
|
|
pr("owner ");
|
|
pr("type id x y timestamp\n");
|
|
while (nxtitem(&ni, &lost)) {
|
|
if (lost.lost_owner == 0)
|
|
continue;
|
|
if (lost.lost_owner != player->cnum && !player->god)
|
|
continue;
|
|
if (player->god)
|
|
pr("%d ", lost.lost_owner);
|
|
pr("%d %d ", lost.lost_type, lost.lost_id);
|
|
prxy("%d %d ", lost.lost_x, lost.lost_y);
|
|
pr("%ld\n", (long)lost.lost_timestamp);
|
|
nlost++;
|
|
}
|
|
if (nlost == 0) {
|
|
if (player->argp[1])
|
|
pr("%s: Nothing lost.\n", player->argp[1]);
|
|
else
|
|
pr("%s: Nothing lost.\n", "");
|
|
} else
|
|
pr("%d lost item%s.\n", nlost, splur(nlost));
|
|
return RET_OK;
|
|
}
|