empserver/src/lib/gen/io_mask.c

114 lines
2.9 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* iom.c: implements the io mask routines
*
* Known contributors to this file:
*
*/
#include <stdlib.h> /* malloc */
#include <errno.h>
#include "misc.h"
#include "bit.h"
#include "empio.h"
#include "io_mask.h"
extern int errno;
struct io_mask *
iom_create(int what)
{
struct io_mask *imp;
imp = (struct io_mask *)malloc(sizeof(*imp));
if (what & IO_READ) {
imp->readmask = bit_newfdmask();
imp->user_readmask = bit_newfdmask();
} else {
imp->readmask = 0;
imp->user_readmask = 0;
}
if (what & IO_WRITE) {
imp->writemask = bit_newfdmask();
imp->user_writemask = bit_newfdmask();
} else {
imp->writemask = 0;
imp->user_writemask = 0;
}
imp->what = what;
imp->maxfd = 0;
return imp;
}
void
iom_getmask(struct io_mask *mask, int *nfdp, bit_fdmask *readp,
bit_fdmask *writep)
{
if (mask->what & IO_READ)
bit_copy(mask->readmask, mask->user_readmask);
if (mask->what & IO_WRITE)
bit_copy(mask->writemask, mask->user_writemask);
*readp = mask->user_readmask;
*writep = mask->user_writemask;
*nfdp = mask->maxfd;
}
void
iom_set(struct io_mask *mask, int what, int fd)
{
if ((mask->what & what) == 0)
return;
if (what & IO_READ)
BIT_SETB(fd, mask->readmask);
if (what & IO_WRITE)
BIT_SETB(fd, mask->writemask);
if (fd > mask->maxfd)
mask->maxfd = fd;
}
void
iom_clear(struct io_mask *mask, int what, int fd)
{
if ((mask->what & what) == 0)
return;
if (what & IO_READ)
BIT_CLRB(fd, mask->readmask);
if (what & IO_WRITE)
BIT_CLRB(fd, mask->writemask);
}
void
iom_zero(struct io_mask *mask, int what)
{
if ((mask->what & what) == 0)
return;
if (what & IO_READ)
bit_zero(mask->readmask);
if (what & IO_WRITE)
bit_zero(mask->writemask);
}