empserver/tests/fire
Markus Armbruster 7d8e2aed16 damage: Shield embarked planes and land units from sector damage
Damage to a ship or land unit, say via pinpoint bombing, doesn't
damage loaded planes and land units.

Damage to a sector, say via strategic bombing, doesn't damage ships
there, but it does damage planes, even when loaded on a land unit (but
not when loaded on a ship), and land units, even when loaded on a land
unit or a ship.

This makes no sense.  Sector damage spills over to land units that way
since Chainsaw 3 added them, and to planes since 4.0.9.

Change sectdamage() not to damage land units and planes loaded on
ships or land units.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2021-01-05 10:41:28 +01:00
..
01-sector-1 tests/fire: Cover firing at unused / sunk ships 2015-03-02 08:20:52 +01:00
02-POGO tests/fire: Drop reset of #1's BTUs between sub-tests 2014-01-19 10:16:59 +01:00
03-ship-1 tests/fire: Cover firing at unused / sunk ships 2015-03-02 08:20:52 +01:00
04-POGO tests/fire: Drop reset of #1's BTUs between sub-tests 2014-01-19 10:16:59 +01:00
05-land-1 tests/fire: Cover firing at unused / sunk ships 2015-03-02 08:20:52 +01:00
99-POGO tests/fire: Cover mission clearing 2015-03-02 08:20:51 +01:00
final.xdump damage: Shield embarked planes and land units from sector damage 2021-01-05 10:41:28 +01:00
journal.log damage: Shield embarked planes and land units from sector damage 2021-01-05 10:41:28 +01:00
server.log tests: Enable running_test_suite by default 2014-01-19 10:09:17 +01:00
setup-POGO tests/fire: Cover mission clearing 2015-03-02 08:20:51 +01:00