121 lines
3.7 KiB
C
121 lines
3.7 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* swap.c: Swap two sectors on the map
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*
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* Known contributors to this file:
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* Ken Stevens, 1995
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* Markus Armbruster, 2006-2013
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*/
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#include <config.h>
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#include "commands.h"
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static void print_res(struct sctstr *);
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/*
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* Syntax: swap <SECT> <SECT>
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*/
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int
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swaps(void)
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{
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struct sctstr secta, sectb, tmp;
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char buf[1024];
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char *p;
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int i;
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natid to;
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if (!(p = getstarg(player->argp[1], "First sector : ", buf)) ||
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!sarg_xy(p, §a.sct_x, §a.sct_y) ||
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!getsect(secta.sct_x, secta.sct_y, §a))
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return RET_SYN;
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print_res(§a);
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if (!(p = getstarg(player->argp[2], "Second sector : ", buf)) ||
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!sarg_xy(p, §b.sct_x, §b.sct_y) ||
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!getsect(sectb.sct_x, sectb.sct_y, §b))
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return RET_SYN;
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print_res(§b);
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if (!confirm("Are you sure these are the two sectors you wish to swap? "))
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return RET_FAIL;
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if (!check_sect_ok(§a) || !check_sect_ok(§b))
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return RET_FAIL;
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for (i = 0; i <= (secta.sct_own != sectb.sct_own); i++) {
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to = i == 0 ? secta.sct_own : sectb.sct_own;
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if (to && to != player->cnum)
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wu(0, to,
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"Sector %s swapped with %s by an act of %s!\n",
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xyas(secta.sct_x, secta.sct_y, to),
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xyas(sectb.sct_x, sectb.sct_y, to),
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cname(player->cnum));
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}
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tmp = secta;
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/* change the location of secta to that of sectb */
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secta.sct_x = sectb.sct_x;
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secta.sct_y = sectb.sct_y;
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ef_set_uid(EF_SECTOR, §a, sectb.sct_uid);
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secta.sct_dist_x = sectb.sct_x;
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secta.sct_dist_y = sectb.sct_y;
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secta.sct_coastal = sectb.sct_coastal;
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/* change the location of sectb to where secta was */
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sectb.sct_x = tmp.sct_x;
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sectb.sct_y = tmp.sct_y;
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ef_set_uid(EF_SECTOR, §b, tmp.sct_uid);
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sectb.sct_dist_x = tmp.sct_x;
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sectb.sct_dist_y = tmp.sct_y;
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sectb.sct_coastal = tmp.sct_coastal;
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/* update coastal flag & put sectors */
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putsect(§b);
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set_coastal(§a, sectb.sct_type, secta.sct_type);
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putsect(§a);
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getsect(sectb.sct_x, sectb.sct_y, §b);
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set_coastal(§b, secta.sct_type, sectb.sct_type);
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putsect(§b);
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pr("done\n");
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return RET_OK;
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}
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static void
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print_res(struct sctstr *sp)
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{
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pr("own sect eff min gold fert oil uran\n");
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pr("%3d ", sp->sct_own);
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prxy("%4d,%-4d", sp->sct_x, sp->sct_y);
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pr(" %c", dchr[sp->sct_type].d_mnem);
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if (sp->sct_newtype != sp->sct_type)
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pr("%c", dchr[sp->sct_newtype].d_mnem);
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else
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pr(" ");
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pr("%4d%%", sp->sct_effic);
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pr(" %4d", sp->sct_min);
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pr("%5d", sp->sct_gmin);
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pr("%5d", sp->sct_fertil);
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pr("%4d", sp->sct_oil);
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pr("%5d", sp->sct_uran);
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pr("\n");
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}
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