98 lines
2.8 KiB
C
98 lines
2.8 KiB
C
/*
|
|
* Empire - A multi-player, client/server Internet based war game.
|
|
* Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
|
|
* Ken Stevens, Steve McClure, Markus Armbruster
|
|
*
|
|
* Empire is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* ---
|
|
*
|
|
* See files README, COPYING and CREDITS in the root of the source
|
|
* tree for related information and legal notices. It is expected
|
|
* that future projects/authors will amend these files as needed.
|
|
*
|
|
* ---
|
|
*
|
|
* upda.c: Give the time of the next update
|
|
*
|
|
* Known contributors to this file:
|
|
* Markus Armbruster, 2007-2010
|
|
*/
|
|
|
|
#include <config.h>
|
|
|
|
#include "commands.h"
|
|
#include "game.h"
|
|
#include "optlist.h"
|
|
#include "server.h"
|
|
|
|
/*
|
|
* Tell what the update policy is, and when the next update
|
|
* is likely to be.
|
|
*/
|
|
int
|
|
upda(void)
|
|
{
|
|
time_t now, next, stop;
|
|
|
|
if (updates_disabled())
|
|
pr("UPDATES ARE DISABLED!\n");
|
|
|
|
(void)time(&now);
|
|
next = update_time[0];
|
|
if (next) {
|
|
pr("\nUpdates occur at times specified by the ETU rates.\n\n");
|
|
pr("The next update is at %19.19s.\n", ctime(&next));
|
|
} else {
|
|
pr("There are no regularly scheduled updates.\n");
|
|
}
|
|
pr("The current time is %19.19s.\n\n", ctime(&now));
|
|
|
|
if (next && update_window) {
|
|
pr("The next update window starts at %19.19s.\n", ctime(&next));
|
|
stop = next + update_window;
|
|
pr("The next update window stops at %19.19s.\n", ctime(&stop));
|
|
}
|
|
|
|
switch (update_demand) {
|
|
case UPD_DEMAND_NONE:
|
|
default:
|
|
break;
|
|
case UPD_DEMAND_SCHED:
|
|
pr("Demand updates occur at update CHECK times.\n");
|
|
if (next) {
|
|
pr("The next update check is at %19.19s.\n", ctime(&next));
|
|
}
|
|
pr("Demand updates require %d country(s) to want one.\n",
|
|
update_wantmin);
|
|
break;
|
|
case UPD_DEMAND_ASYNC:
|
|
pr("Demand updates occur right after the demand is set.\n");
|
|
if (*update_demandtimes != 0) {
|
|
pr("Demand updates are allowed during: %s\n",
|
|
update_demandtimes);
|
|
}
|
|
pr("Demand updates require %d country(s) to want one.\n",
|
|
update_wantmin);
|
|
}
|
|
|
|
if (*game_days != 0)
|
|
pr("Game days are: %s\n", game_days);
|
|
if (*game_hours != 0)
|
|
pr("Game hours are: %s\n", game_hours);
|
|
|
|
pr("\nThis command is obsolete and will go away in a future version.\n"
|
|
"Please use \"show updates\".\n");
|
|
return 0;
|
|
}
|