empserver/tests
Markus Armbruster 6d2244093a fire: Fix ship retreat when helpless
Two bugs.  First, multifire() checks the condition only for surface
ships, not for submarines.  Second, multifire() neglects to write back
the ship after retreating it.  The player is told the ship retreats,
but it actually stays where it is.

Broken since retreat was added in Chainsaw.  Previous fixes (commit
8065fe8, v4.3.1 and commit de2651e, v4.3.19) "fixed" only the
bulletin.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2014-01-19 10:24:23 +01:00
..
actofgod tests: Enable running_test_suite by default 2014-01-19 10:09:17 +01:00
fairland tests: Rename final xdump files to final.xdump 2014-01-19 10:09:16 +01:00
files tests: Rename final xdump files to final.xdump 2014-01-19 10:09:16 +01:00
fire fire: Fix ship retreat when helpless 2014-01-19 10:24:23 +01:00
info tests/info: New; checks info and code agree on commands 2014-01-06 20:50:06 +01:00
smoke fire: Report which ship or land unit is ready to fire 2014-01-19 10:23:13 +01:00
actofgod-test tests: Use feed_files for setup scripts 2014-01-19 10:09:16 +01:00
fairland-test tests: Rename final xdump files to final.xdump 2014-01-19 10:09:16 +01:00
files-test tests: Rename final xdump files to final.xdump 2014-01-19 10:09:16 +01:00
fire-test tests: Use feed_files for setup scripts 2014-01-19 10:09:16 +01:00
info-test tests: New test-suite-only command __cmd 2014-01-19 10:16:24 +01:00
normalize.pl tests: Fix normalization of nat_timeused in prompt in journal 2014-01-19 10:09:16 +01:00
smoke-test tests: Rename final xdump files to final.xdump 2014-01-19 10:09:16 +01:00
test-common.sh tests: Enable running_test_suite by default 2014-01-19 10:09:17 +01:00