empserver/src/lib/common/nat.c
Markus Armbruster 6844c94b4a (natstr, add, getrejects, putreject): Simplify rejections storage.
The space savings of nibble storage are not worth the hassle,
especially for xdump.

(nat_ca): New selector rejects.
2006-05-18 18:43:38 +00:00

171 lines
3.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* nat.c: Misc. accesses on the nation file
*
* Known contributors to this file:
* Dave Pare, 1989
*/
#include <config.h>
#include "prototypes.h"
#include "misc.h"
#include "nat.h"
#include "file.h"
#include "optlist.h"
char *relates[] = {
/* must follow nation relation defines in nat.h */
"At War", "Sitzkrieg", "Mobilizing", "Hostile", "Neutral", "Friendly",
"Allied"
};
char *
cname(natid n)
{
struct natstr *np;
if ((np = getnatp(n)) == 0)
return 0;
return np->nat_cnam;
}
char *
relatename(struct natstr *np, natid other)
{
return relates[getrel(np, other)];
}
char *
rejectname(struct natstr *np, natid other)
{
static char *rejects[] = {
/* must follow reject flags defined in nat.h */
" YES YES YES YES",
" NO YES YES YES",
" YES NO YES YES",
" NO NO YES YES",
" YES YES NO YES",
" NO YES NO YES",
" YES NO NO YES",
" NO NO NO YES",
" YES YES YES NO ",
" NO YES YES NO ",
" YES NO YES NO ",
" NO NO YES NO ",
" YES YES NO NO ",
" NO YES NO NO ",
" YES NO NO NO ",
" NO NO NO NO "
};
return rejects[getrejects(other, np)];
}
char *
natstate(struct natstr *np)
{
static char *stnam[] = {
/* must match nat_status */
"FREE", "VISITOR", "VISITOR", "SANCTUARY", "ACTIVE", "DEITY"
};
return stnam[np->nat_stat];
}
/* This returns the relations that np has with them */
int
getrel(struct natstr *np, natid them)
{
return np->nat_relate[them];
}
int
getrejects(natid them, struct natstr *np)
{
return np->nat_rejects[them];
}
void
agecontact(struct natstr *np)
{
int them;
for (them = 1; them < MAXNOC; ++them) {
if (them != np->nat_cnum && np->nat_contact[them]) {
--np->nat_contact[them];
}
}
}
int
getcontact(struct natstr *np, natid them)
{
return np->nat_contact[them];
}
void
putrel(struct natstr *np, natid them, int relate)
{
np->nat_relate[them] = relate;
}
void
putreject(struct natstr *np, natid them, int how, int what)
{
if (how)
np->nat_rejects[them] |= what;
else
np->nat_rejects[them] &= what;
}
void
putcontact(struct natstr *np, natid them, int contact)
{
if (CANT_HAPPEN(contact < 0))
contact = 0;
if (CANT_HAPPEN(contact > 255))
contact = 255;
if (np->nat_contact[them] < contact)
np->nat_contact[them] = contact;
}
int
influx(struct natstr *np)
{
struct sctstr sect;
getsect(np->nat_xcap, np->nat_ycap, &sect);
if (sect.sct_own != np->nat_cnum ||
(sect.sct_type != SCT_CAPIT && sect.sct_type != SCT_MOUNT &&
sect.sct_type != SCT_SANCT) ||
(np->nat_flags & NF_SACKED))
return 1;
else
return 0;
}