254 lines
6 KiB
C
254 lines
6 KiB
C
/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* main.c: client main function
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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* Steve McClure, 1998
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* Ron Koenderink, 2004-2007
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* Markus Armbruster, 2005-2015
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* Tom Dickson-Hunt, 2010
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* Martin Haukeli, 2015
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*/
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#include <config.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef _WIN32
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#include <windows.h>
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#include <shlobj.h>
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#include "sys/socket.h"
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#else
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#include <pwd.h>
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#endif
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#include <unistd.h>
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#include "fnameat.h"
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#include "misc.h"
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#include "version.h"
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#ifdef _WIN32
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#define getuid() 0
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#define getpwuid(uid) ((void)(uid), w32_getpw())
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#define sysdep_init() w32_sysdep_init()
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struct passwd {
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char *pw_name;
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char *pw_dir;
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};
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static struct passwd *w32_getpw(void);
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static void w32_sysdep_init(void);
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#else /* !_WIN32 */
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#define sysdep_init() ((void)0)
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#endif /* !_WIN32 */
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static void
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print_usage(char *program_name)
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{
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printf("Usage: %s [OPTION]...[COUNTRY [PASSWORD]]\n"
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" -2 FILE Append log of session to FILE\n"
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" -k Kill connection\n"
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" -r Restricted mode, no redirections\n"
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" -s [HOST:]PORT Specify server HOST and PORT\n"
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" -u Use UTF-8\n"
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#ifdef HAVE_LIBREADLINE
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" -H FILE Load and save command history from FILE\n"
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" (default ~/.empire_history with -r, none without -r)\n"
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#endif /* HAVE_LIBREADLINE */
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" -h display this help and exit\n"
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" -v display version information and exit\n",
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program_name);
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}
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int
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main(int argc, char **argv)
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{
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int opt;
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char *auxfname = NULL;
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char *history_file = NULL;
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int send_kill = 0;
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char *host = NULL;
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char *port = NULL;
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int utf8 = 0;
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char **ap;
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char *country;
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char *passwd;
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char *uname;
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char *udir;
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char *colon;
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int sock;
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while ((opt = getopt(argc, argv, "2:H:krs:uhv")) != EOF) {
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switch (opt) {
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case '2':
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auxfname = optarg;
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break;
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#ifdef HAVE_LIBREADLINE
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case 'H':
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history_file = optarg;
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break;
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#endif /* HAVE_LIBREADLINE */
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case 'k':
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send_kill = 1;
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break;
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case 'r':
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restricted = 1;
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break;
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case 's':
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port = strdup(optarg);
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colon = strrchr(port, ':');
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if (colon) {
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*colon = 0;
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host = port;
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port = colon + 1;
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}
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break;
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case 'u':
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utf8 = eight_bit_clean = 1;
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break;
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case 'h':
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print_usage(argv[0]);
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exit(0);
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case 'v':
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printf("%s\n\n%s", version, legal);
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exit(0);
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default:
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fprintf(stderr, "Try -h for help.\n");
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exit(1);
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}
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}
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ap = argv + optind;
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if (*ap)
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country = *ap++;
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else
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country = getenv("COUNTRY");
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if (*ap)
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passwd = *ap++;
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else
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passwd = getenv("PLAYER");
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if (!port)
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port = getenv("EMPIREPORT");
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if (!port)
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port = empireport;
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if (!host)
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host = getenv("EMPIREHOST");
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if (!host)
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host = empirehost;
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uname = getenv("LOGNAME");
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udir = getenv("HOME");
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if (!uname || !udir) {
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struct passwd *pwd;
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pwd = getpwuid(getuid());
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if (pwd == NULL) {
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fprintf(stderr, "You don't exist. Go away\n");
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exit(1);
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}
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if (!uname)
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uname = pwd->pw_name;
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if (!udir)
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udir = pwd->pw_dir;
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}
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if (*ap) {
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fprintf(stderr, "%s: extra operand %s\n", argv[0], *ap);
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fprintf(stderr, "Try -h for help.\n");
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exit(1);
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}
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getsose();
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if (auxfname && (auxfp = fopen(auxfname, "a")) == NULL) {
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fprintf(stderr, "Unable to open %s for append\n", auxfname);
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exit(1);
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}
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sysdep_init();
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sock = tcp_connect(host, port);
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if (!restricted && !history_file)
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history_file = ".empire_history";
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if (history_file)
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history_file = fnameat(history_file, udir);
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if (!login(sock, uname, country, passwd, send_kill, utf8))
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exit(1);
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if (play(sock, history_file) < 0)
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exit(1);
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return 0;
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}
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#ifdef _WIN32
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/*
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* Get Windows user name and directory
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*/
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static struct passwd *
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w32_getpw(void)
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{
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static char unamebuf[128];
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static char udirbuf[MAX_PATH];
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static struct passwd pwd;
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DWORD unamesize;
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unamesize = sizeof(unamebuf);
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if (GetUserName(unamebuf, &unamesize)) {
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pwd.pw_name = unamebuf;
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if (unamesize == 0 || strlen(unamebuf) == 0)
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pwd.pw_name = "nobody";
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} else
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pwd.pw_name = "nobody";
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if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_PROFILE, NULL, 0, udirbuf))
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&& strlen(udirbuf) == 0)
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pwd.pw_dir = udirbuf;
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return &pwd;
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}
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static void
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w32_sysdep_init(void)
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{
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int err;
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/*
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* stdout is unbuffered under Windows if connected to a character
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* device, and putchar() screws up when printing multibyte strings
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* bytewise to an unbuffered stream. Switch stdout to line-
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* buffered mode. Unfortunately, ISO C allows implementations to
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* screw that up, and of course Windows does. Manual flushing
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* after each prompt is required.
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*/
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setvbuf(stdout, NULL, _IOLBF, 4096);
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err = w32_socket_init();
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if (err != 0) {
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fprintf(stderr, "WSAStartup Failed, error code %d\n", err);
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exit(1);
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}
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}
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#endif
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