empserver/src/client/main.c
Markus Armbruster d111522fe8 Update copyright notice
Signed-off-by: Markus Armbruster <armbru@redhat.com>
2018-04-29 10:33:19 +02:00

254 lines
6 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* main.c: client main function
*
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 1998
* Ron Koenderink, 2004-2007
* Markus Armbruster, 2005-2015
* Tom Dickson-Hunt, 2010
* Martin Haukeli, 2015
*/
#include <config.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <windows.h>
#include <shlobj.h>
#include "sys/socket.h"
#else
#include <pwd.h>
#endif
#include <unistd.h>
#include "fnameat.h"
#include "misc.h"
#include "version.h"
#ifdef _WIN32
#define getuid() 0
#define getpwuid(uid) ((void)(uid), w32_getpw())
#define sysdep_init() w32_sysdep_init()
struct passwd {
char *pw_name;
char *pw_dir;
};
static struct passwd *w32_getpw(void);
static void w32_sysdep_init(void);
#else /* !_WIN32 */
#define sysdep_init() ((void)0)
#endif /* !_WIN32 */
static void
print_usage(char *program_name)
{
printf("Usage: %s [OPTION]...[COUNTRY [PASSWORD]]\n"
" -2 FILE Append log of session to FILE\n"
" -k Kill connection\n"
" -r Restricted mode, no redirections\n"
" -s [HOST:]PORT Specify server HOST and PORT\n"
" -u Use UTF-8\n"
#ifdef HAVE_LIBREADLINE
" -H FILE Load and save command history from FILE\n"
" (default ~/.empire_history with -r, none without -r)\n"
#endif /* HAVE_LIBREADLINE */
" -h display this help and exit\n"
" -v display version information and exit\n",
program_name);
}
int
main(int argc, char **argv)
{
int opt;
char *auxfname = NULL;
char *history_file = NULL;
int send_kill = 0;
char *host = NULL;
char *port = NULL;
int utf8 = 0;
char **ap;
char *country;
char *passwd;
char *uname;
char *udir;
char *colon;
int sock;
while ((opt = getopt(argc, argv, "2:H:krs:uhv")) != EOF) {
switch (opt) {
case '2':
auxfname = optarg;
break;
#ifdef HAVE_LIBREADLINE
case 'H':
history_file = optarg;
break;
#endif /* HAVE_LIBREADLINE */
case 'k':
send_kill = 1;
break;
case 'r':
restricted = 1;
break;
case 's':
port = strdup(optarg);
colon = strrchr(port, ':');
if (colon) {
*colon = 0;
host = port;
port = colon + 1;
}
break;
case 'u':
utf8 = eight_bit_clean = 1;
break;
case 'h':
print_usage(argv[0]);
exit(0);
case 'v':
printf("%s\n\n%s", version, legal);
exit(0);
default:
fprintf(stderr, "Try -h for help.\n");
exit(1);
}
}
ap = argv + optind;
if (*ap)
country = *ap++;
else
country = getenv("COUNTRY");
if (*ap)
passwd = *ap++;
else
passwd = getenv("PLAYER");
if (!port)
port = getenv("EMPIREPORT");
if (!port)
port = empireport;
if (!host)
host = getenv("EMPIREHOST");
if (!host)
host = empirehost;
uname = getenv("LOGNAME");
udir = getenv("HOME");
if (!uname || !udir) {
struct passwd *pwd;
pwd = getpwuid(getuid());
if (pwd == NULL) {
fprintf(stderr, "You don't exist. Go away\n");
exit(1);
}
if (!uname)
uname = pwd->pw_name;
if (!udir)
udir = pwd->pw_dir;
}
if (*ap) {
fprintf(stderr, "%s: extra operand %s\n", argv[0], *ap);
fprintf(stderr, "Try -h for help.\n");
exit(1);
}
getsose();
if (auxfname && (auxfp = fopen(auxfname, "a")) == NULL) {
fprintf(stderr, "Unable to open %s for append\n", auxfname);
exit(1);
}
sysdep_init();
sock = tcp_connect(host, port);
if (!restricted && !history_file)
history_file = ".empire_history";
if (history_file)
history_file = fnameat(history_file, udir);
if (!login(sock, uname, country, passwd, send_kill, utf8))
exit(1);
if (play(sock, history_file) < 0)
exit(1);
return 0;
}
#ifdef _WIN32
/*
* Get Windows user name and directory
*/
static struct passwd *
w32_getpw(void)
{
static char unamebuf[128];
static char udirbuf[MAX_PATH];
static struct passwd pwd;
DWORD unamesize;
unamesize = sizeof(unamebuf);
if (GetUserName(unamebuf, &unamesize)) {
pwd.pw_name = unamebuf;
if (unamesize == 0 || strlen(unamebuf) == 0)
pwd.pw_name = "nobody";
} else
pwd.pw_name = "nobody";
if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_PROFILE, NULL, 0, udirbuf))
&& strlen(udirbuf) == 0)
pwd.pw_dir = udirbuf;
return &pwd;
}
static void
w32_sysdep_init(void)
{
int err;
/*
* stdout is unbuffered under Windows if connected to a character
* device, and putchar() screws up when printing multibyte strings
* bytewise to an unbuffered stream. Switch stdout to line-
* buffered mode. Unfortunately, ISO C allows implementations to
* screw that up, and of course Windows does. Manual flushing
* after each prompt is required.
*/
setvbuf(stdout, NULL, _IOLBF, 4096);
err = w32_socket_init();
if (err != 0) {
fprintf(stderr, "WSAStartup Failed, error code %d\n", err);
exit(1);
}
}
#endif