empserver/src/lib/commands/comm.c
Markus Armbruster 5920515cd7 Drop prxy()'s parameter country
Argument is always player->cnum.  Hardly surprising, because that's
to whom it prints.
2010-06-21 21:03:21 +02:00

125 lines
3.5 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* comm.c: Do a commodity report
*
* Known contributors to this file:
*
*/
#include <config.h>
#include "commands.h"
#include "path.h"
static void prthresh(int val);
int
comm(void)
{
struct sctstr sect;
char dirstr[12];
int nsect;
int n;
struct nstr_sect nstr;
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
prdate();
(void)strcpy(dirstr, ". $");
for (n = 1; n <= 6; n++)
dirstr[n] = dirch[n];
nsect = 0;
while (nxtsct(&nstr, &sect)) {
if (!player->owner)
continue;
if (nsect++ == 0) {
if (player->god)
pr(" ");
pr("COMMODITIES deliver-- distribute\n");
if (player->god)
pr(" ");
pr(" sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad\n");
}
if (player->god)
pr("%3d", sect.sct_own);
prxy("%4d,%-4d", nstr.x, nstr.y);
pr(" %c", dchr[sect.sct_type].d_mnem);
pr(" %c", dirstr[sect.sct_del[I_SHELL] & 0x7]);
pr("%c", dirstr[sect.sct_del[I_GUN] & 0x7]);
pr("%c", dirstr[sect.sct_del[I_PETROL] & 0x7]);
pr("%c", dirstr[sect.sct_del[I_IRON] & 0x7]);
pr("%c", dirstr[sect.sct_del[I_DUST] & 0x7]);
pr("%c", dirstr[sect.sct_del[I_BAR] & 0x7]);
pr("%c", dirstr[sect.sct_del[I_OIL] & 0x7]);
pr("%c", dirstr[sect.sct_del[I_LCM] & 0x7]);
pr("%c", dirstr[sect.sct_del[I_HCM] & 0x7]);
pr("%c ", dirstr[sect.sct_del[I_RAD] & 0x7]);
prthresh(sect.sct_dist[I_SHELL]);
prthresh(sect.sct_dist[I_GUN]);
prthresh(sect.sct_dist[I_PETROL]);
prthresh(sect.sct_dist[I_IRON]);
prthresh(sect.sct_dist[I_DUST]);
prthresh(sect.sct_dist[I_BAR]);
prthresh(sect.sct_dist[I_OIL]);
prthresh(sect.sct_dist[I_LCM]);
prthresh(sect.sct_dist[I_HCM]);
prthresh(sect.sct_dist[I_RAD]);
pr("%4d", sect.sct_item[I_SHELL]);
pr("%4d", sect.sct_item[I_GUN]);
pr("%5d", sect.sct_item[I_PETROL]);
pr("%5d", sect.sct_item[I_IRON]);
pr("%5d", sect.sct_item[I_DUST]);
pr("%4d", sect.sct_item[I_BAR]);
pr("%5d", sect.sct_item[I_OIL]);
pr("%5d", sect.sct_item[I_LCM]);
pr("%5d", sect.sct_item[I_HCM]);
pr("%4d", sect.sct_item[I_RAD]);
pr("\n");
}
if (nsect == 0) {
if (player->argp[1])
pr("%s: No sector(s)\n", player->argp[1]);
else
pr("%s: No sector(s)\n", "");
return RET_FAIL;
} else
pr("%d sector%s\n", nsect, splur(nsect));
return 0;
}
static void
prthresh(int val)
{
if (val >= 1000)
val = 'a';
else if (val > 0)
val = val / 100 + '0';
else
val = '.';
pr("%c", val);
}