empserver/src/lib/update/bp.c
Markus Armbruster f1df44dd2c (bp): Rename member val to bp_item, member avail to bp_avail. Users
changed.  Switch from int to short, to match struct sctstr members
sct_item and sct_avail.

Symbolic indexes for struct bp member bp_item[]:
(BP_NONE, BP_CIVIL, BP_MILIT, BP_SHELL, BP_GUN, BP_LCM, BP_HCM)
(BP_MAX): New.
(bug_key): Use them.  Values are now array indexes, not indexes + 1.
(bp_get_item, bp_put_item, bp_set_from_sect): Update for changed
bud_key[].
2007-01-13 17:33:59 +00:00

113 lines
2.7 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* bp.c: Functions for build pointer (bp) handling
*
* Known contributors to this file:
* Ville Virrankoski, 1996
* Markus Armbruster, 2007
*/
#include <config.h>
#include "budg.h"
#include "update.h"
enum {
BP_NONE = -1,
BP_CIVIL, BP_MILIT, BP_SHELL, BP_GUN, BP_LCM, BP_HCM,
BP_MAX = BP_HCM
};
struct bp {
short bp_item[BP_MAX + 1];
short bp_avail;
};
static int bud_key[I_MAX + 1] = {
BP_CIVIL, BP_MILIT, BP_SHELL, BP_GUN,
BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE, BP_NONE,
BP_LCM, BP_HCM, BP_NONE, BP_NONE
};
static struct bp *
bp_ref(struct bp *bp, struct sctstr *sp)
{
return &bp[sp->sct_x + sp->sct_y * WORLD_X];
}
int
bp_get_item(struct bp *bp, struct sctstr *sp, i_type comm)
{
int idx = bud_key[comm];
if (idx < 0)
return sp->sct_item[comm];
return bp_ref(bp, sp)->bp_item[idx];
}
void
bp_put_item(struct bp *bp, struct sctstr *sp, i_type comm, int amount)
{
int idx = bud_key[comm];
if (idx >= 0)
bp_ref(bp, sp)->bp_item[idx] = amount;
}
int
bp_get_avail(struct bp *bp, struct sctstr *sp)
{
return bp_ref(bp, sp)->bp_avail;
}
void
bp_put_avail(struct bp *bp, struct sctstr *sp, int amount)
{
bp_ref(bp, sp)->bp_avail = amount;
}
void
bp_set_from_sect(struct bp *bp, struct sctstr *sp)
{
int idx;
struct bp *p = bp_ref(bp, sp);
i_type i;
for (i = I_NONE + 1; i <= I_MAX; i++) {
idx = bud_key[i];
if (idx >= 0)
p->bp_item[idx] = sp->sct_item[i];
}
p->bp_avail = sp->sct_avail;
}
struct bp *
bp_alloc(void)
{
return calloc(WORLD_X * WORLD_Y, sizeof(struct bp));
}