empserver/src/lib/subs/paths.c

335 lines
7.3 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
* related information and legal notices. It is expected that any future
* projects/authors will amend these files as needed.
*
* ---
*
* path.c: Routines associated with paths, directions, etc.
*
* Known contributors to this file:
*
*/
#include "misc.h"
#include "player.h"
#include "xy.h"
#include "path.h"
#include "nat.h"
#include "sect.h"
#include "file.h"
#include "prototypes.h"
int
getdir(s_char *prompt, s_char *stop_msg, s_char *view_msg,
s_char *bomb_msg)
{
register int max_dir;
register int min_dir;
register int dir_num;
s_char buf[1024];
if (stop_msg != 0)
min_dir = DIR_STOP;
else
min_dir = DIR_FIRST;
if (view_msg == 0)
max_dir = DIR_LAST;
else
max_dir = DIR_VIEW;
while (1) {
if (getstring(prompt, buf) == 0 || *buf == 0)
return -1;
dir_num = chkdir(buf[0], min_dir, max_dir);
if (dir_num >= min_dir)
break;
direrr(stop_msg, view_msg, bomb_msg);
}
return dir_num;
}
int
chkdir(s_char dir_char, int min_dir, int max_dir)
{
register int i;
for (i = min_dir; i <= max_dir; i++)
if (dir_char == dirch[i])
return i;
return -1;
}
void
direrr(s_char *stop_msg, s_char *view_msg, s_char *map_msg)
{
pr("Legal directions are:\n");
pr(" %c %c\n", dirch[DIR_UL], dirch[DIR_UR]);
pr("%c %c\n", dirch[DIR_L], dirch[DIR_R]);
pr(" %c %c\n", dirch[DIR_DL], dirch[DIR_DR]);
if (stop_msg != 0)
pr(stop_msg, dirch[DIR_STOP]);
if (view_msg != 0)
pr(view_msg, dirch[DIR_VIEW]);
if (map_msg != 0)
pr(map_msg, dirch[DIR_MAP]);
}
/*
* return pointer to path; prompt user until a stop char
* or a bomb char have been entered. A "bomb" char in
* this context is actually "execute" for the partial
* move commands, and isn't valid for those commands
* which do not accept partial moves.
*/
s_char *
getpath(s_char *buf, s_char *arg, coord x, coord y, int onlyown,
int showdes, int showxy, int destinations)
{
s_char *p = buf;
s_char *bp;
s_char prompt[128];
coord dx, dy;
struct sctstr sect, dsect;
coord nx, ny;
int dir;
s_char *execute;
double mv_cost;
if (arg) {
strncpy(buf, arg, MAX_PATH_LEN - 1);
buf[MAX_PATH_LEN - 1] = 0;
} else {
*p = 0;
}
if (showxy)
execute = " & '%c' to execute\n";
else
execute = "\n";
getsect(x, y, &sect);
nx = x;
ny = y;
more:
while (*p) {
if (sarg_xy(p, &dx, &dy)) {
bp = 0;
if (destinations == P_NONE) {
pr("Destination sectors not allowed here!\n");
*p = 0;
}
if (getsect(dx, dy, &dsect)) {
if (destinations == P_WALKING) {
bp = BestLandPath(p, &sect, &dsect,
&mv_cost, MOB_ROAD);
} else if (destinations == P_FLYING) {
bp = BestAirPath(p, nx, ny, dx, dy);
}
} else {
pr("Invalid destination sector!\n");
*p = 0;
}
if (bp) {
pr("Using best path '%s'\n", p);
pr("Using total path '%s'\n", buf);
return buf;
} else {
pr("Can't get to %s from here!\n",
xyas(nx, ny, player->cnum));
*p = 0;
}
break;
}
dir = chkdir(*p, DIR_STOP, DIR_LAST);
if (dir < 0) {
pr("\"%c\" is not legal...", *p);
direrr("'%c' to stop", (s_char *)0, execute);
*p = 0;
break;
}
nx = x + diroff[dir][0];
ny = y + diroff[dir][1];
getsect(nx, ny, &sect);
if (onlyown && sect.sct_own != player->cnum) {
*p = 0;
pr("You don't own %s; you can't go there!\n",
xyas(nx, ny, player->cnum));
break;
}
if (dir == DIR_STOP || dir == DIR_MAP) {
p[1] = 0;
return buf;
}
if (++p - buf == MAX_PATH_LEN) {
pr("Path length may not exceed %d.\n", MAX_PATH_LEN);
pr("Aborting...\n");
*buf = 0;
return buf;
}
x = nx;
y = ny;
}
fly_map(x, y);
if (showdes) {
getsect(x, y, &sect);
sprintf(prompt, "<%c: %s> ", dchr[sect.sct_type].d_mnem,
xyas(x, y, player->cnum));
} else {
sprintf(prompt, "<%d: %s> ", (int)(p - buf),
xyas(x, y, player->cnum));
}
if (!(bp = getstring(prompt, p)) || !*bp) {
if (player->aborted)
*buf = 0;
return buf;
}
goto more;
}
/* ARGSUSED */
double
mcost(struct sctstr *sp, int own)
{
return sector_mcost(sp, MOB_ROAD);
/*
int m_cost;
if (!(m_cost = dchr[sp->sct_type].d_mcst))
return -1.0;
if (m_cost < 25)
return (200.0 + (m_cost - 3.0) * sp->sct_effic) / 500.0;
else
return (m_cost * 5.0 - (double)sp->sct_effic) / 25.0;
*/
}
/*
* fly move cost
*/
/* ARGSUSED */
double
fcost(struct sctstr *sp, natid own)
{
return 1.0;
}
/*
* nav move cost
*/
/* ARGSUSED */
double
ncost(struct sctstr *sp, natid own)
{
return 1.0;
}
/*
* return end x,y of path, and the base
* movement cost it takes to get there.
*/
double
pathtoxy(s_char *path, coord *xp, coord *yp,
double (*cost) (struct sctstr *, natid))
{
struct sctstr s;
s_char *pp;
coord x;
coord y;
int val;
double m;
int c;
x = *xp;
y = *yp;
m = 0.0;
for (pp = path; *pp; pp++) {
if ((val = chkdir(*pp, DIR_STOP, DIR_LAST)) == 0)
break;
x += diroff[val][0];
y += diroff[val][1];
c = dirch[val];
if (c == DIR_STOP)
break;
if (!getsect(x, y, &s))
return -1.0;
m += cost(&s, s.sct_own);
}
*xp = xnorm(x);
*yp = ynorm(y);
return m;
}
/*
* return true if "who" owns the path starting at x,y
*/
int
chkpath(natid who, s_char *path, coord x, coord y)
{
s_char *pp;
int val;
struct sctstr sect;
for (pp = path; *pp; pp++) {
if ((val = chkdir(*pp, DIR_STOP, DIR_LAST)) == 0)
break;
x += diroff[val][0];
y += diroff[val][1];
if (!getsect(x, y, &sect) || sect.sct_own != who)
return 0;
}
return 1;
}
void
pathrange(register coord cx, register coord cy, register s_char *pp,
int border, struct range *range)
{
int dir;
range->lx = cx;
range->hx = cx;
range->ly = cy;
range->hy = cy;
range->width = 0;
range->height = 0;
while ((dir = chkdir(*pp, DIR_FIRST, DIR_LAST)) >= 0) {
pp++;
cx += diroff[dir][0];
cy += diroff[dir][1];
if (cx < range->lx)
range->lx = cx;
if (cx > range->hx)
range->hx = cx;
if (cy < range->ly)
range->ly = cy;
if (cy > range->hy)
range->hy = cy;
}
range->lx = xnorm(range->lx - border * 2);
range->ly = ynorm(range->ly - border);
range->hx = xnorm(range->hx + border * 2 + 1);
range->hy = ynorm(range->hy + border + 1);
xysize_range(range);
}