2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * item.h: Definitions for item characteristics stuff
29 * Known contributors to this file:
30 * Markus Armbruster, 2004-2020
39 IPKG, /* "inefficient" packaging (eff<60) */
40 NPKG, /* no special packaging */
41 WPKG, /* "warehouse" packaging */
42 UPKG, /* "urban" packaging */
43 BPKG /* "bank" packaging */
50 /* Item types, must match item.config */
68 } ATTRIBUTE((packed)) i_type;
71 char i_mnem; /* usually the initial letter */
72 i_type i_uid; /* index in ichr[] */
73 int i_power; /* power value of 1000 items */
74 int i_sell; /* can this be sold? */
75 int i_lbs; /* how hard to move */
76 int i_pkg[NUMPKG]; /* units for reg, ware, urb, bank */
77 int i_melt_denom; /* fallout meltdown denominator */
78 char *i_name; /* full name of item */
81 /* variables using this structure */
83 #define ICHR_SZ (I_MAX + 2)
84 extern struct ichrstr ichr[ICHR_SZ];
86 /* procedures using/returning this struct */
88 extern struct ichrstr *whatitem(char *, char *);
89 extern struct ichrstr *item_by_name(char *);