1 .TH Concept "Conditional Selectors"
2 .NA Selector "Selectors you can use in Empire conditionals"
4 This is a complete list of all selectors you can use in Empire
5 conditionals. A selector is for example \*Qmil\*U in the following
8 Most selectors are self-explanitory, so definitions will only be given
12 .in +\w'nchoppers\0\0'u
26 light construction materials
28 heavy construction materials
36 .in +\w'nchoppers\0\0'u
41 designation/infrastructure
45 alias for terr0 (mortal player) or dterr (deity)
56 (this isn't defense or it will conflict with des)
63 mineral resources (iron)
75 whether production is turned off
84 Ship, plane, or land unit:
85 .in +\w'nchoppers\0\0'u
92 type of unit (e.g. cavalry or frigate)
97 tech level the unit was built at
103 mission operations sector
105 mission operations sector
120 .in +\w'nchoppers\0\0'u
123 number of planes the ship is carrying
125 number of xlight planes the ship is carrying
127 number of helicopters the ship is carrying
132 .in +\w'nchoppers\0\0'u
136 ship the plane is on (-1 = no ship)
141 Type of nuke on the plane (-1 = no nuke, 0..n = index into nuke table)
144 land unit the plane is on (-1 = no land unit)
148 .in +\w'nchoppers\0\0'u
153 ship the land unit is on (-1 = no land unit)
158 number of land units on the unit
160 number of xlight planes on the unit
175 .in +\w'nchoppers\0\0'u
184 For distribution and delivery selectors, the first letter is the first
185 letter of the name of the commodity. For example, civilian
186 distribution threshold is 'c_dist'.
190 .in +\w'nchoppers\0\0'u
208 .in +\w'nchoppers\0\0'u
226 .in +\w'nchoppers\0\0'u
235 .in +\w'nchoppers\0\0'u
245 .in +\w'nchoppers\0\0'u
259 .in +\w'nchoppers\0\0'u
264 number of times action happened
270 .in +\w'nchoppers\0\0'u
278 \" Commented out, because there's currently no way to use these:
282 .in +\w'nchoppers\0\0'u
287 .in +\w'nchoppers\0\0'u
295 .SA "Syntax, Playing"