2 .NA starvation "Find out who's going to starve"
4 .SY "starvation [<SECTS>|l <UNITS>|s <SHIPS>]"
5 The starvation command warns you of possible starvation in your
6 sectors, land units, and ships.
8 With no arguments, the starvation command will list all of your
9 sectors, land units, and ships that will starve at the update.
12 With this syntax, the starvation command displays all sectors in
13 <SECTS> that currently do not have enough food. It does not take into account
14 emergency food growing.
15 It also does not worry about feeding babies... it merely
16 check for starvation. If you want population increase,
17 you'll need to chuck in some extra food...
22 Mon Aug 28 04:53:38 1995
25 4,0 + 100% will starve 125 people. 15 more food needed
30 With this syntax, the starvation command will list which of your units
31 are currently not carrying enough food (see "info lload" and "info
32 supply"). For example:
35 Mon Aug 28 04:53:05 1995
38 6 cavalry will starve 9 mil. 1 more food needed
39 7 cavalry will starve 13 mil. 2 more food needed
44 With this syntax, the starvation command will list which of your ships
45 are currently not carrying enough food to feed the people on them.
47 .EX starv s * ?type=frigate
49 Mon Aug 28 04:53:29 1995
52 0 frigate will starve 10 people. 2 more food needed
56 To see how much food your people need to eat, check the output
57 of the version command.
59 .SA "census, version, Populace, Updates"