2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * surv.c: Show sector survey
30 * Known contributors to this file:
48 static char code_char(struct valstr, struct sctstr *sp);
51 * survey type <sarg> ?cond
58 struct nstr_sect nstr;
65 struct nscstr cond[NS_NCOND];
71 /* Note this is not re-entrant anyway, so we keep the buffers
73 static s_char *mapbuf = (s_char *)0;
74 static s_char **map = (s_char **)0;
77 if ((ptr = getstarg(player->argp[1], "commodity or variable? ", buf)) == 0)
79 ptr = nstr_comp_val(ptr, &val, EF_SECTOR);
82 if (val.val_cat != NSC_OFF || nstr_coerce_val(&val, NSC_LONG, NULL) < 0) {
83 pr("Can't survey this\n");
86 for (; isspace(*ptr); ++ptr) ;
89 if (player->argp[2] == NULL) {
90 if ((str = getstring("(sects)? ", buf)) == 0)
93 str = player->argp[2];
96 sprintf(what, "%d:%d,%d:%d",
97 -WORLD_X / 2, WORLD_X / 2 - 1,
98 -WORLD_Y / 2, WORLD_Y / 2 - 1);
99 if (!snxtsct(&nstr, what))
101 } else if (!snxtsct(&nstr, str))
104 mapbuf = malloc((WORLD_Y * MAPWIDTH(1)) * sizeof(s_char));
106 map = malloc(WORLD_Y * sizeof(s_char *));
108 for (i = 0; i < WORLD_Y; i++)
109 map[i] = &mapbuf[MAPWIDTH(1) * i];
115 if (!mapbuf || !map) {
116 pr("Memory error, tell the deity.\n");
117 logerror("malloc failed in sect\n");
121 memcpy(cond, nstr.cond, sizeof(struct nscstr) * ncond);
123 np = getnatp(player->cnum);
124 xyrelrange(np, &nstr.range, &range);
125 border(&range, " ", "");
126 blankfill((s_char *)mapbuf, &nstr.range, 1);
127 while (nxtsct(&nstr, §)) {
130 ptr = &map[nstr.dy][nstr.dx];
131 if (nstr_exec(cond, ncond, §)) {
133 *ptr = 0x80 | code_char(val, §);
135 *ptr = dchr[sect.sct_type].d_mnem;
138 for (y = nstr.range.ly, i = 0; i < nstr.range.height; y++, i++) {
142 pr("%4d %s %4d\n", yval, map[i], yval);
146 border(&range, " ", "");
148 pr("\n%d sector%s.\n", nsect, splur(nsect));
153 code_char(struct valstr val, struct sctstr *sp)
157 int large = val.val_type != NSC_CHAR && val.val_type != NSC_UCHAR;
159 nstr_exec_val(&val, player->cnum, sp, NSC_LONG);
160 amt = val.val_as.lng;
163 n = amt / (large ? 100 : 10);
166 return "0123456789"[n];