2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * actofgod.c: Deity meddling subroutines
29 * Known contributors to this file:
30 * Markus Armbruster, 2013
41 #include "prototypes.h"
45 nreport_divine_aid(natid whom, int goodness)
47 if (opt_GODNEWS && getnatp(whom)->nat_stat != STAT_GOD && goodness)
48 nreport(player->cnum, goodness > 0 ? N_AIDS : N_HURTS, whom, 1);
52 report_god_takes(char *prefix, char *what, natid from)
54 if (from && from != player->cnum) {
55 wu(0, from, "%s%s taken from you by an act of %s!\n",
56 prefix, what, cname(player->cnum));
57 nreport_divine_aid(from, -1);
62 report_god_gives(char *prefix, char *what, natid to)
64 if (to && to != player->cnum) {
65 wu(0, to, "%s%s given to you by an act of %s!\n",
66 prefix, what, cname(player->cnum));
67 nreport_divine_aid(to, 1);
72 * Report deity meddling with sector SP.
73 * Print a message (always), send a bulletin to the sector owner and
74 * report news (sometimes).
75 * NAME names what is being changed in the sector.
76 * If CHANGE is zero, the meddling is a no-op (bulletin suppressed).
77 * If CHANGE is negative, it's secret (bulletin suppressed).
78 * If a bulletin is sent, report N_AIDS news for positive GOODNESS,
79 * N_HURTS news for negative GOODNESS
80 * The bulletin's text is like "NAME of sector X,Y changed <how> by an
81 * act of <deity>, where <deity> is the deity's name, and <how> comes
82 * from formatting printf-style FMT with optional arguments.
85 divine_sct_change(struct sctstr *sp, char *name,
86 int change, int goodness, char *fmt, ...)
92 vsnprintf(buf, sizeof(buf), fmt, ap);
96 pr("%s of %s unchanged\n",
97 name, xyas(sp->sct_x, sp->sct_y, player->cnum));
101 pr("%s of %s changed %s\n",
102 name, xyas(sp->sct_x, sp->sct_y, player->cnum), buf);
103 if (change > 0 && sp->sct_own && sp->sct_own != player->cnum) {
104 wu(0, sp->sct_own, "%s of %s changed %s by an act of %s\n",
105 name, xyas(sp->sct_x, sp->sct_y, sp->sct_own),
106 buf, cname(player->cnum));
107 nreport_divine_aid(sp->sct_own, goodness);