Wasn't used in any released version.
pr("%5d", sect.sct_fertil);
pr("%4d", sect.sct_oil);
pr("%5d", sect.sct_uran);
-/* pr("%5d", sect.sct_elev);*/
if (!player->god && sect.sct_terr)
pr("%4d", sect.sct_terr);
pr("\n");
void
shp_sel(struct nstr_item *ni, struct emp_qelem *list)
-
-
- /* int wantflags;
- int nowantflags;
- */
{
struct shpstr ship;
struct mchrstr *mcp;
if (!player->owner)
continue;
mcp = &mchr[(int)ship.shp_type];
- /* if (wantflags && (mcp->m_flags & wantflags) != wantflags)
- continue;
- if (nowantflags && mcp->m_flags & nowantflags)
- continue;
- */
if (opt_MARKET) {
if (ontradingblock(EF_SHIP, &ship)) {
pr("ship #%d inelligible - it's for sale.\n",