+ Play#0 input edit s 0
+ Play#0 command edit
+ Play#0 output Play#0 1 POGO (#0) cs cargo ship (#0)
+ Play#0 output Play#0 1 UID <U>: 0
+ Play#0 output Play#0 1 Owner <O>: 0 Location <L>: 1,-1
+ Play#0 output Play#0 1 Tech <T>: 100 Efficiency <E>: 0
+ Play#0 output Play#0 1 Mobility <M>: 2 Fleet <F>:
+ Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
+ Play#0 output Play#0 1 Plague Stage <a>: 0 Plague Time <b>: 0
+ Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
+ Play#0 output Play#0 1 c m u f s g p i d o l h r
+ Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 4 %c xxxxx -- thing value :
+ Play#0 input R n
+ Play#0 output Play#0 4 %c xxxxx -- thing value :
+ Play#0 input R ""
+ Play#0 output Play#0 4 %c xxxxx -- thing value :
+ Play#0 input
+ Play#0 output Play#0 1 POGO (#0) cs cargo ship (#0)
+ Play#0 output Play#0 1 UID <U>: 0
+ Play#0 output Play#0 1 Owner <O>: 0 Location <L>: 1,-1
+ Play#0 output Play#0 1 Tech <T>: 100 Efficiency <E>: 0
+ Play#0 output Play#0 1 Mobility <M>: 2 Fleet <F>:
+ Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
+ Play#0 output Play#0 1 Plague Stage <a>: 0 Plague Time <b>: 0
+ Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
+ Play#0 output Play#0 1 c m u f s g p i d o l h r
+ Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 6 0 640