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1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
2         "http://www.w3.org/TR/html4/strict.dtd">
3 <html>
4 <head>
5         <title>using a dojo._Line and dojo._Animation</title>
6         <style type="text/css">
7                 @import "../../../dojo/resources/dojo.css";
8                 @import "../../../dijit/themes/tundra/tundra.css";
9                 @import "../../../dijit/tests/css/dijitTests.css"; 
10                 #node {
11                         position:absolute;
12                         top:100px; left:100px; 
13                         width:400px;
14                         height:400px; 
15                         padding:12px;
16                         -moz-border-radius:5pt;
17                         overflow:hidden;
18                         border:1px solid #333; 
19                 }
20         </style>
21         <script type="text/javascript"
22                 djConfig="parseOnLoad: true, isDebug:false"
23                 src="../../../dojo/dojo.js"></script>
24         <script type="text/javascript">
25                 dojo.require("dojo.parser");
26                 dojo.require("dojox.fx.easing");
27                 dojo.require("dojox.gfx");
28
29                 var surface, shape, line, node; 
30                 dojo.addOnLoad(function(){
31                         // dojo._Line is just a simple class to hold some numbers, and return a given point
32                         // on the line as a percentage, essentially
33                         var _line = new dojo._Line(20,75); // a holder for the numbers 20 .. 75
34                         node = dojo.byId('node');
35
36                         surface = dojox.gfx.createSurface(node,400,400);
37                         shape = surface.createCircle({ cx: 200, cy: 200, r: 20 })
38                                 .setFill([0,0,255])
39                                 .setStroke({ color:[128,128,128], width: 1});
40                         
41                         // so we just make a raw _Animation
42                         var _anim = new dojo._Animation({
43                                 // the id of the shape  
44                                 node: node,
45                                 // some easing options
46                                 easing: dojox.fx.easing.easeInOut,
47                                 // our radius start and end values
48                                 curve:_line,
49                                 // call transform on the shape with the values
50                                 onAnimate: function(){
51                                         shape.setShape({ r: arguments[0] });
52                                 },
53                                 duration:1200 // ms
54                                 // rate:100 // ms, so duration/rate iterations
55                         });
56
57
58                         dojo.connect(_anim,"onEnd",function(){
59                                 dojo.animateProperty({
60                                         node: node,
61                                         duration:1000,
62                                         properties: {
63                                                 left: { end: 300, unit:"px" }
64                                         },
65                                         onEnd: function(){
66                                                 dojo.fadeOut({ node: node, duration:3000 }).play();
67                                         }       
68                                 }).play(500);
69                         });
70                         _anim.play(2000);
71                 });
72         </script>
73 </head>
74 <body class="tundra">
75         
76         <h1>an "animateProperty" for dojox.gfx</h1>
77         <div id="node"></div>
78
79 </body>
80 </html>