include: Move update stuff from prototypes.h to update.h

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2016-06-18 13:55:44 +02:00
parent 2e7efd1e9b
commit 893093f999
24 changed files with 97 additions and 77 deletions

View file

@ -642,76 +642,7 @@ extern int wu(natid, natid, char *, ...) ATTRIBUTE((format (printf, 3, 4)));
/*
* src/lib/update/ *.c
*/
/* age.c */
extern int age_people(int, int);
extern void age_levels(int);
/* anno.c */
extern void delete_old_announcements(void);
/* bp.c */
/* in update.h */
/* deliver.c */
extern void dodeliver(struct sctstr *);
/* distribute.c */
extern int dodistribute(struct sctstr *, int, double);
/* finish.c */
extern void finish_sects(int);
/* human.c */
extern void do_feed(struct sctstr *, struct natstr *, int, int);
extern int feed_people(short *, int);
extern double food_needed(short *, int);
extern int famine_victims(short *, int);
/* land.c */
extern int prod_land(int, int, struct bp *, int);
/* main.c */
/* in server.h */
/* material.c */
extern int get_materials(struct sctstr *, short[], int);
/* mobility.c */
extern void mob_sect(void);
extern void mob_ship(void);
extern void mob_land(void);
extern void mob_plane(void);
extern void sct_do_upd_mob(struct sctstr *sp);
extern void shp_do_upd_mob(struct shpstr *sp);
extern void lnd_do_upd_mob(struct lndstr *lp);
extern void pln_do_upd_mob(struct plnstr *pp);
/* move_sat.c */
extern void move_sat(struct plnstr *);
/* nat.c */
extern void prod_nat(int);
/* nxtitemp.c */
/* in nsc.h */
/* plague.c */
extern void do_plague(struct sctstr *, int);
extern int plague_people(struct natstr *, short *, int *, int *, int);
/* plane.c */
extern int prod_plane(int, int, struct bp *, int);
/* populace.c */
extern void populace(struct sctstr *, int);
extern int total_work(int, int, int, int, int, int);
/* prepare.c */
extern void tax(struct sctstr *, int, int *, int *, int *, int *);
extern int upd_slmilcosts(natid, int);
extern void prepare_sects(int);
extern int bank_income(struct sctstr *, int);
/* produce.c */
extern int produce(struct natstr *, struct sctstr *, int *);
extern int prod_materials_cost(struct pchrstr *, short[], int *);
extern int prod_resource_limit(struct pchrstr *, unsigned char *);
extern double prod_eff(int, float);
/* removewants.c */
extern int update_removewants(void);
/* revolt.c */
extern void revolt(struct sctstr *);
extern void guerrilla(struct sctstr *);
/* sect.c */
extern double buildeff(struct sctstr *);
extern void do_fallout(struct sctstr *, int);
extern void spread_fallout(struct sctstr *, int);
extern void decay_fallout(struct sctstr *, int);
extern void produce_sect(struct natstr *, int, struct bp *, int[][2]);
/* ship.c */
extern int prod_ship(int, int, struct bp *, int);
/*
* src/server

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@ -40,16 +40,87 @@
#define SCT_MAINT (SCT_TYPE_MAX + 2)
#define SCT_BUDG_MAX SCT_MAINT
struct bp *bp_alloc(void);
void bp_set_from_sect(struct bp *, struct sctstr *);
void bp_to_sect(struct bp *, struct sctstr *);
/* main.c */
extern int money[MAXNOC];
extern int pops[MAXNOC];
extern int sea_money[MAXNOC];
extern int lnd_money[MAXNOC];
extern int air_money[MAXNOC];
extern int tpops[MAXNOC];
/* nat.c */
extern float levels[MAXNOC][4];
/* age.c */
extern int age_people(int, int);
extern void age_levels(int);
/* anno.c */
extern void delete_old_announcements(void);
/* bp.c */
extern struct bp *bp_alloc(void);
extern void bp_set_from_sect(struct bp *, struct sctstr *);
extern void bp_to_sect(struct bp *, struct sctstr *);
/* deliver.c */
extern void dodeliver(struct sctstr *);
/* distribute.c */
extern int dodistribute(struct sctstr *, int, double);
/* finish.c */
extern void finish_sects(int);
/* human.c */
extern void do_feed(struct sctstr *, struct natstr *, int, int);
extern int feed_people(short *, int);
extern double food_needed(short *, int);
extern int famine_victims(short *, int);
/* land.c */
extern int prod_land(int, int, struct bp *, int);
/* main.c */
/* in server.h */
/* material.c */
extern int get_materials(struct sctstr *, short[], int);
/* mobility.c */
extern void mob_sect(void);
extern void mob_ship(void);
extern void mob_land(void);
extern void mob_plane(void);
extern void sct_do_upd_mob(struct sctstr *sp);
extern void shp_do_upd_mob(struct shpstr *sp);
extern void lnd_do_upd_mob(struct lndstr *lp);
extern void pln_do_upd_mob(struct plnstr *pp);
/* move_sat.c */
extern void move_sat(struct plnstr *);
/* nat.c */
extern void prod_nat(int);
/* nxtitemp.c */
/* in nsc.h */
/* plague.c */
extern void do_plague(struct sctstr *, int);
extern int plague_people(struct natstr *, short *, int *, int *, int);
/* plane.c */
extern int prod_plane(int, int, struct bp *, int);
/* populace.c */
extern void populace(struct sctstr *, int);
extern int total_work(int, int, int, int, int, int);
/* prepare.c */
extern void tax(struct sctstr *, int, int *, int *, int *, int *);
extern int upd_slmilcosts(natid, int);
extern void prepare_sects(int);
extern int bank_income(struct sctstr *, int);
/* produce.c */
extern int produce(struct natstr *, struct sctstr *, int *);
extern int prod_materials_cost(struct pchrstr *, short[], int *);
extern int prod_resource_limit(struct pchrstr *, unsigned char *);
extern double prod_eff(int, float);
/* removewants.c */
extern int update_removewants(void);
/* revolt.c */
extern void revolt(struct sctstr *);
extern void guerrilla(struct sctstr *);
/* sect.c */
extern double buildeff(struct sctstr *);
extern void do_fallout(struct sctstr *, int);
extern void spread_fallout(struct sctstr *, int);
extern void decay_fallout(struct sctstr *, int);
extern void produce_sect(struct natstr *, int, struct bp *, int[][2]);
/* ship.c */
extern int prod_ship(int, int, struct bp *, int);
#endif

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@ -36,6 +36,7 @@
#include "commands.h"
#include "item.h"
#include "optlist.h"
#include "update.h"
int
newe(void)

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@ -38,6 +38,7 @@
#include "item.h"
#include "optlist.h"
#include "product.h"
#include "update.h"
static void prprod(struct sctstr *, double, double, char,
double, double, double, char[], int[], int[], int);

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@ -38,6 +38,7 @@
#include "land.h"
#include "optlist.h"
#include "ship.h"
#include "update.h"
static void starv_sects(char *range);
static void starv_ships(char *range);

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@ -36,6 +36,7 @@
#include "commands.h"
#include "land.h"
#include "optlist.h"
#include "update.h"
int
work(void)

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@ -41,6 +41,7 @@
#include "player.h"
#include "prototypes.h"
#include "unit.h"
#include "update.h"
void
lnd_postread(int n, void *ptr)

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@ -42,6 +42,7 @@
#include "player.h"
#include "prototypes.h"
#include "unit.h"
#include "update.h"
void
pln_postread(int n, void *ptr)

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@ -43,6 +43,7 @@
#include "player.h"
#include "prototypes.h"
#include "sect.h"
#include "update.h"
#include "xy.h"
void

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@ -42,6 +42,7 @@
#include "prototypes.h"
#include "ship.h"
#include "unit.h"
#include "update.h"
void
shp_postread(int n, void *ptr)

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@ -43,6 +43,7 @@
#include "prototypes.h"
#include "sect.h"
#include "ship.h"
#include "update.h"
static int s_commod(struct empobj *, short *, i_type, int, int, int);
static int get_minimum(struct lndstr *, i_type);

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@ -36,7 +36,7 @@
#include "file.h"
#include "nat.h"
#include "optlist.h"
#include "prototypes.h"
#include "update.h"
int
age_people(int n, int etu)

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@ -44,6 +44,7 @@
#include "optlist.h"
#include "prototypes.h"
#include "tel.h"
#include "update.h"
static int copy_and_expire(FILE *, FILE *, char *, time_t);
static int copy_sink(char *, size_t, void *);

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@ -39,6 +39,7 @@
#include "plague.h"
#include "sect.h"
#include "prototypes.h"
#include "update.h"
#define DELIVER_BONUS 4.0

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@ -42,6 +42,7 @@
#include "plague.h"
#include "prototypes.h"
#include "sect.h"
#include "update.h"
#ifdef DISTRIBUTE_DEBUG
#define DPRINTF(fmt, ...) ((void)printf(fmt , ## __VA_ARGS__))

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@ -44,6 +44,7 @@
#include "path.h"
#include "sect.h"
#include "prototypes.h"
#include "update.h"
static void assemble_dist_paths(double *);

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@ -43,6 +43,7 @@
#include "player.h"
#include "prototypes.h"
#include "sect.h"
#include "update.h"
#include "xy.h"
static int new_work(struct sctstr *, int);

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@ -35,7 +35,7 @@
#include "chance.h"
#include "sect.h"
#include "prototypes.h"
#include "update.h"
/*
* Get build materials from sector @sp.

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@ -39,10 +39,10 @@
#include "land.h"
#include "optlist.h"
#include "plane.h"
#include "prototypes.h"
#include "sect.h"
#include "server.h"
#include "ship.h"
#include "update.h"
static int do_upd_checking;

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@ -40,6 +40,7 @@
#include "plane.h"
#include "prototypes.h"
#include "sect.h"
#include "update.h"
#ifndef PI
#define PI 3.14159265358979323846

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@ -43,6 +43,7 @@
#include "plague.h"
#include "prototypes.h"
#include "sect.h"
#include "update.h"
static int infect_people(struct natstr *, struct sctstr *);

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@ -40,6 +40,7 @@
#include "prototypes.h"
#include "nat.h"
#include "sect.h"
#include "update.h"
void
populace(struct sctstr *sp, int etu)

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@ -34,7 +34,7 @@
#include "file.h"
#include "nat.h"
#include "prototypes.h"
#include "update.h"
int
update_removewants(void)

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@ -46,6 +46,7 @@
#include "plane.h"
#include "prototypes.h"
#include "sect.h"
#include "update.h"
static void take_casualties(struct sctstr *, int);
static void lnd_dies_fighting_che(struct lndstr *);