update: Drop dead check for land unit destroyed by starvation

Starving military don't damage their land unit since 4.0.0.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2016-06-22 21:25:05 +02:00
parent c87044dd8b
commit e15e7f6bf8

View file

@ -146,9 +146,7 @@ upd_land(struct lndstr *lp, int etus, struct bp *bp, int build)
if (!player->simulation) {
/* feed */
if ((n = feed_land(lp, etus)) > 0) {
wu(0, lp->lnd_own, "%d starved in %s%s\n",
n, prland(lp),
(lp->lnd_effic < LAND_MINEFF ? ", killing it" : ""));
wu(0, lp->lnd_own, "%d starved in %s\n", n, prland(lp));
if (n > 10)
nreport(lp->lnd_own, N_DIE_FAMINE, 0, 1);
}