tests/fire: Drop reset of #1's BTUs between sub-tests

This was a lame attempt at limiting the ripple effect of adding /
removing commands.  Better means are now available, so drop it.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2014-01-16 20:30:09 +01:00
parent c3dbb8b1ff
commit e60a233b52
4 changed files with 114 additions and 128 deletions

View file

@ -8,5 +8,4 @@ plane * ?eff<100
land * ?eff<100 land * ?eff<100
lcarg * ?eff<100 lcarg * ?eff<100
nuke * nuke *
__cmd added 4 0 0 __cmd added 3 0 0
edit c 1 b 640

View file

@ -8,5 +8,4 @@ plane * ?eff<100
land * ?eff<100 land * ?eff<100
lcarg * ?eff<100 lcarg * ?eff<100
nuke * nuke *
__cmd added 4 0 0 __cmd added 3 0 0
edit c 1 b 640

View file

@ -486,7 +486,7 @@ uid owner type unitid price maxbidder markettime xloc yloc
config nat config nat
cnum stat flags cname passwd ip hostname userid xcap ycap xorg yorg update tgms ann timeused btu access milreserve money login logout newstim annotim tech research education happiness relations(0) relations(1) relations(2) relations(3) relations(4) relations(5) relations(6) relations(7) relations(8) relations(9) relations(10) relations(11) relations(12) relations(13) relations(14) relations(15) relations(16) relations(17) relations(18) relations(19) relations(20) relations(21) relations(22) relations(23) relations(24) relations(25) relations(26) relations(27) relations(28) relations(29) relations(30) relations(31) relations(32) relations(33) relations(34) relations(35) relations(36) relations(37) relations(38) relations(39) relations(40) relations(41) relations(42) relations(43) relations(44) relations(45) relations(46) relations(47) relations(48) relations(49) relations(50) relations(51) relations(52) relations(53) relations(54) relations(55) relations(56) relations(57) relations(58) relations(59) relations(60) relations(61) relations(62) relations(63) relations(64) relations(65) relations(66) relations(67) relations(68) relations(69) relations(70) relations(71) relations(72) relations(73) relations(74) relations(75) relations(76) relations(77) relations(78) relations(79) relations(80) relations(81) relations(82) relations(83) relations(84) relations(85) relations(86) relations(87) relations(88) relations(89) relations(90) relations(91) relations(92) relations(93) relations(94) relations(95) relations(96) relations(97) relations(98) contacts(0) contacts(1) contacts(2) contacts(3) contacts(4) contacts(5) contacts(6) contacts(7) contacts(8) contacts(9) contacts(10) contacts(11) contacts(12) contacts(13) contacts(14) contacts(15) contacts(16) contacts(17) contacts(18) contacts(19) contacts(20) contacts(21) contacts(22) contacts(23) contacts(24) contacts(25) contacts(26) contacts(27) contacts(28) contacts(29) contacts(30) contacts(31) contacts(32) contacts(33) contacts(34) contacts(35) contacts(36) contacts(37) contacts(38) contacts(39) contacts(40) contacts(41) contacts(42) contacts(43) contacts(44) contacts(45) contacts(46) contacts(47) contacts(48) contacts(49) contacts(50) contacts(51) contacts(52) contacts(53) contacts(54) contacts(55) contacts(56) contacts(57) contacts(58) contacts(59) contacts(60) contacts(61) contacts(62) contacts(63) contacts(64) contacts(65) contacts(66) contacts(67) contacts(68) contacts(69) contacts(70) contacts(71) contacts(72) contacts(73) contacts(74) contacts(75) contacts(76) contacts(77) contacts(78) contacts(79) contacts(80) contacts(81) contacts(82) contacts(83) contacts(84) contacts(85) contacts(86) contacts(87) contacts(88) contacts(89) contacts(90) contacts(91) contacts(92) contacts(93) contacts(94) contacts(95) contacts(96) contacts(97) contacts(98) rejects(0) rejects(1) rejects(2) rejects(3) rejects(4) rejects(5) rejects(6) rejects(7) rejects(8) rejects(9) rejects(10) rejects(11) rejects(12) rejects(13) rejects(14) rejects(15) rejects(16) rejects(17) rejects(18) rejects(19) rejects(20) rejects(21) rejects(22) rejects(23) rejects(24) rejects(25) rejects(26) rejects(27) rejects(28) rejects(29) rejects(30) rejects(31) rejects(32) rejects(33) rejects(34) rejects(35) rejects(36) rejects(37) rejects(38) rejects(39) rejects(40) rejects(41) rejects(42) rejects(43) rejects(44) rejects(45) rejects(46) rejects(47) rejects(48) rejects(49) rejects(50) rejects(51) rejects(52) rejects(53) rejects(54) rejects(55) rejects(56) rejects(57) rejects(58) rejects(59) rejects(60) rejects(61) rejects(62) rejects(63) rejects(64) rejects(65) rejects(66) rejects(67) rejects(68) rejects(69) rejects(70) rejects(71) rejects(72) rejects(73) rejects(74) rejects(75) rejects(76) rejects(77) rejects(78) rejects(79) rejects(80) rejects(81) rejects(82) rejects(83) rejects(84) rejects(85) rejects(86) rejects(87) rejects(88) rejects(89) rejects(90) rejects(91) rejects(92) rejects(93) rejects(94) rejects(95) rejects(96) rejects(97) rejects(98) cnum stat flags cname passwd ip hostname userid xcap ycap xorg yorg update tgms ann timeused btu access milreserve money login logout newstim annotim tech research education happiness relations(0) relations(1) relations(2) relations(3) relations(4) relations(5) relations(6) relations(7) relations(8) relations(9) relations(10) relations(11) relations(12) relations(13) relations(14) relations(15) relations(16) relations(17) relations(18) relations(19) relations(20) relations(21) relations(22) relations(23) relations(24) relations(25) relations(26) relations(27) relations(28) relations(29) relations(30) relations(31) relations(32) relations(33) relations(34) relations(35) relations(36) relations(37) relations(38) relations(39) relations(40) relations(41) relations(42) relations(43) relations(44) relations(45) relations(46) relations(47) relations(48) relations(49) relations(50) relations(51) relations(52) relations(53) relations(54) relations(55) relations(56) relations(57) relations(58) relations(59) relations(60) relations(61) relations(62) relations(63) relations(64) relations(65) relations(66) relations(67) relations(68) relations(69) relations(70) relations(71) relations(72) relations(73) relations(74) relations(75) relations(76) relations(77) relations(78) relations(79) relations(80) relations(81) relations(82) relations(83) relations(84) relations(85) relations(86) relations(87) relations(88) relations(89) relations(90) relations(91) relations(92) relations(93) relations(94) relations(95) relations(96) relations(97) relations(98) contacts(0) contacts(1) contacts(2) contacts(3) contacts(4) contacts(5) contacts(6) contacts(7) contacts(8) contacts(9) contacts(10) contacts(11) contacts(12) contacts(13) contacts(14) contacts(15) contacts(16) contacts(17) contacts(18) contacts(19) contacts(20) contacts(21) contacts(22) contacts(23) contacts(24) contacts(25) contacts(26) contacts(27) contacts(28) contacts(29) contacts(30) contacts(31) contacts(32) contacts(33) contacts(34) contacts(35) contacts(36) contacts(37) contacts(38) contacts(39) contacts(40) contacts(41) contacts(42) contacts(43) contacts(44) contacts(45) contacts(46) contacts(47) contacts(48) contacts(49) contacts(50) contacts(51) contacts(52) contacts(53) contacts(54) contacts(55) contacts(56) contacts(57) contacts(58) contacts(59) contacts(60) contacts(61) contacts(62) contacts(63) contacts(64) contacts(65) contacts(66) contacts(67) contacts(68) contacts(69) contacts(70) contacts(71) contacts(72) contacts(73) contacts(74) contacts(75) contacts(76) contacts(77) contacts(78) contacts(79) contacts(80) contacts(81) contacts(82) contacts(83) contacts(84) contacts(85) contacts(86) contacts(87) contacts(88) contacts(89) contacts(90) contacts(91) contacts(92) contacts(93) contacts(94) contacts(95) contacts(96) contacts(97) contacts(98) rejects(0) rejects(1) rejects(2) rejects(3) rejects(4) rejects(5) rejects(6) rejects(7) rejects(8) rejects(9) rejects(10) rejects(11) rejects(12) rejects(13) rejects(14) rejects(15) rejects(16) rejects(17) rejects(18) rejects(19) rejects(20) rejects(21) rejects(22) rejects(23) rejects(24) rejects(25) rejects(26) rejects(27) rejects(28) rejects(29) rejects(30) rejects(31) rejects(32) rejects(33) rejects(34) rejects(35) rejects(36) rejects(37) rejects(38) rejects(39) rejects(40) rejects(41) rejects(42) rejects(43) rejects(44) rejects(45) rejects(46) rejects(47) rejects(48) rejects(49) rejects(50) rejects(51) rejects(52) rejects(53) rejects(54) rejects(55) rejects(56) rejects(57) rejects(58) rejects(59) rejects(60) rejects(61) rejects(62) rejects(63) rejects(64) rejects(65) rejects(66) rejects(67) rejects(68) rejects(69) rejects(70) rejects(71) rejects(72) rejects(73) rejects(74) rejects(75) rejects(76) rejects(77) rejects(78) rejects(79) rejects(80) rejects(81) rejects(82) rejects(83) rejects(84) rejects(85) rejects(86) rejects(87) rejects(88) rejects(89) rejects(90) rejects(91) rejects(92) rejects(93) rejects(94) rejects(95) rejects(96) rejects(97) rejects(98)
0 deity (flash beep coastwatch sonar techlists) "POGO" "peter" "127.0.0.1" "" "tester" 0 0 0 0 0 0 0 255 640 0 0 123446579 0 0 0 0 400.000 0.00000 0.00000 0.00000 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () 0 deity (flash beep coastwatch sonar techlists) "POGO" "peter" "127.0.0.1" "" "tester" 0 0 0 0 0 0 0 255 640 0 0 123446579 0 0 0 0 400.000 0.00000 0.00000 0.00000 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () ()
1 active (flash beep coastwatch sonar techlists) "1" "1" "127.0.0.1" "" "tester" 1 -1 0 0 0 0 0 255 596 0 0 25000 0 0 0 0 100.000 0.00000 0.00000 0.00000 neutral neutral at-war neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () 1 active (flash beep coastwatch sonar techlists) "1" "1" "127.0.0.1" "" "tester" 1 -1 0 0 0 0 0 255 494 0 0 25000 0 0 0 0 100.000 0.00000 0.00000 0.00000 neutral neutral at-war neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () ()
2 active (flash beep coastwatch sonar techlists) "2" "2" "" "" "" 0 0 0 0 0 2 0 255 640 0 0 25000 0 0 0 0 100.000 0.00000 0.00000 0.00000 neutral at-war neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () 2 active (flash beep coastwatch sonar techlists) "2" "2" "" "" "" 0 0 0 0 0 2 0 255 640 0 0 25000 0 0 0 0 100.000 0.00000 0.00000 0.00000 neutral at-war neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () ()
3 new (flash beep coastwatch sonar techlists) "3" "3" "" "" "" 2 -2 0 0 0 0 0 255 640 0 0 25000 0 0 0 0 0.00000 0.00000 0.00000 0.00000 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () 3 new (flash beep coastwatch sonar techlists) "3" "3" "" "" "" 2 -2 0 0 0 0 0 255 640 0 0 25000 0 0 0 0 0.00000 0.00000 0.00000 0.00000 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () ()
4 unused () "" "" "" "" "" 0 0 0 0 0 0 0 255 0 0 0 0 0 0 0 0 0.00000 0.00000 0.00000 0.00000 at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () 4 unused () "" "" "" "" "" 0 0 0 0 0 0 0 255 0 0 0 0 0 0 0 0 0.00000 0.00000 0.00000 0.00000 at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war at-war 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () ()

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@ -481,13 +481,9 @@
Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 400 1P ground Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 400 1P ground
Play#0 output Play#0 1 2 nukes Play#0 output Play#0 1 2 nukes
Play#0 output Play#0 6 0 640 Play#0 output Play#0 6 0 640
Play#0 input __cmd added 4 0 0 Play#0 input __cmd added 3 0 0
Play#0 command __cmd Play#0 command __cmd
Play#0 output Play#0 6 0 640 Play#0 output Play#0 6 0 640
Play#0 input edit c 1 b 640
Play#0 command edit
Play#0 output Play#0 1 BTUs of 1 (#1) changed from 595 to 640
Play#0 output Play#0 6 0 640
Play#0 input ctld Play#0 input ctld
Play#0 output Play#0 1 Bye-bye Play#0 output Play#0 1 Bye-bye
Play#0 logout 0 Play#0 logout 0
@ -505,8 +501,7 @@
Play#1 output Play#1 1 Play#1 output Play#1 1
Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** Server configured for testing ***
Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
Play#1 output Play#1 1 You have a new telegram waiting ... Play#1 output Play#1 6 0 595
Play#1 output Play#1 6 0 640
Play#1 input ship * ?shell>0 Play#1 input ship * ?shell>0
Play#1 command ship Play#1 command ship
Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
@ -517,7 +512,7 @@
Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100 Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
Play#1 output Play#1 1 9 cs cargo ship 3,1 100% 0 10 0 0 0 0 0 0 127 20 Play#1 output Play#1 1 9 cs cargo ship 3,1 100% 0 10 0 0 0 0 0 0 127 20
Play#1 output Play#1 1 6 ships Play#1 output Play#1 1 6 ships
Play#1 output Play#1 6 0 640 Play#1 output Play#1 6 0 595
Play#1 input carg * ?shell>0 Play#1 input carg * ?shell>0
Play#1 command cargo Play#1 command cargo
Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
@ -528,308 +523,308 @@
Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 cs 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 9 cs 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 6 ships Play#1 output Play#1 1 6 ships
Play#1 output Play#1 6 0 640 Play#1 output Play#1 6 0 595
Play#1 input fire sh 666 6,0 Play#1 input fire sh 666 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 6 0 639 Play#1 output Play#1 6 0 594
Play#1 input fire sh 9 6,0 Play#1 input fire sh 9 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 Ships 9 cannot fire guns! Play#1 output Play#1 1 Ships 9 cannot fire guns!
Play#1 output Play#1 6 0 638 Play#1 output Play#1 6 0 593
Play#1 input fire sh 1 6,0 Play#1 input fire sh 1 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 Ship #1 is crippled! Play#1 output Play#1 1 Ship #1 is crippled!
Play#1 output Play#1 6 0 637 Play#1 output Play#1 6 0 592
Play#1 input fire sh 2 2 Play#1 input fire sh 2 2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 You can't fire upon yourself! Play#1 output Play#1 1 You can't fire upon yourself!
Play#1 output Play#1 6 0 636 Play#1 output Play#1 6 0 591
Play#1 input fire sh 2 1,0 Play#1 input fire sh 2 1,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 No such sector exists! Play#1 output Play#1 1 No such sector exists!
Play#1 output Play#1 6 0 635 Play#1 output Play#1 6 0 590
Play#1 input fire sh 2 666 Play#1 input fire sh 2 666
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 No such ship exists! Play#1 output Play#1 1 No such ship exists!
Play#1 output Play#1 6 0 634 Play#1 output Play#1 6 0 589
Play#1 input unload m 2 13 Play#1 input unload m 2 13
Play#1 command unload Play#1 command unload
Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1 Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 633 Play#1 output Play#1 6 0 588
Play#1 input fire sh 2 6,0 Play#1 input fire sh 2 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 Not enough mil on ship #2 Play#1 output Play#1 1 Not enough mil on ship #2
Play#1 output Play#1 6 0 632 Play#1 output Play#1 6 0 587
Play#1 input load m 2 13 Play#1 input load m 2 13
Play#1 command load Play#1 command load
Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1 Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 631 Play#1 output Play#1 6 0 586
Play#1 input unload g 2 10 Play#1 input unload g 2 10
Play#1 command unload Play#1 command unload
Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1 Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 630 Play#1 output Play#1 6 0 585
Play#1 input fire sh 2 6,0 Play#1 input fire sh 2 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 Not enough guns on ship #2 Play#1 output Play#1 1 Not enough guns on ship #2
Play#1 output Play#1 6 0 629 Play#1 output Play#1 6 0 584
Play#1 input load g 2 10 Play#1 input load g 2 10
Play#1 command load Play#1 command load
Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1 Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 628 Play#1 output Play#1 6 0 583
Play#1 input unload s 2 200 Play#1 input unload s 2 200
Play#1 command unload Play#1 command unload
Play#1 output Play#1 1 200 shells unloaded from bb battleship (#2) at 3,1 Play#1 output Play#1 1 200 shells unloaded from bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 627 Play#1 output Play#1 6 0 582
Play#1 input fire sh 2 6,0 Play#1 input fire sh 2 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 Not enough shells on ship #2 Play#1 output Play#1 1 Not enough shells on ship #2
Play#1 output Play#1 6 0 626 Play#1 output Play#1 6 0 581
Play#1 input load s 2 200 Play#1 input load s 2 200
Play#1 command load Play#1 command load
Play#1 output Play#1 1 200 shells loaded onto bb battleship (#2) at 3,1 Play#1 output Play#1 1 200 shells loaded onto bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 625 Play#1 output Play#1 6 0 580
Play#1 input fire sh 3 -12,0 Play#1 input fire sh 3 -12,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 624 Play#1 output Play#1 6 0 579
Play#1 input fire sh 3 0 Play#1 input fire sh 3 0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 623 Play#1 output Play#1 6 0 578
Play#1 input fire sh 3 13 Play#1 input fire sh 3 13
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 622 Play#1 output Play#1 6 0 577
Play#1 input fire sh 3 12 Play#1 input fire sh 3 12
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 621 Play#1 output Play#1 6 0 576
Play#1 input fire sh 3 6,0 Play#1 input fire sh 3 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.71) Play#1 output Play#1 1 range is 3.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 6,0 for 87 damage. Play#1 output Play#1 1 Shells hit sector 6,0 for 87 damage.
Play#1 output Play#1 6 0 620 Play#1 output Play#1 6 0 575
Play#1 input fire sh 3 2,-2 Play#1 input fire sh 3 2,-2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage. Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage.
Play#1 output Play#1 6 0 619 Play#1 output Play#1 6 0 574
Play#1 input unload g 3 -1 Play#1 input unload g 3 -1
Play#1 command unload Play#1 command unload
Play#1 output Play#1 1 9 guns unloaded from bb battleship (#3) at 3,1 Play#1 output Play#1 1 9 guns unloaded from bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 618 Play#1 output Play#1 6 0 573
Play#1 input fire sh 3 0,2 Play#1 input fire sh 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage.
Play#1 output Play#1 6 0 617 Play#1 output Play#1 6 0 572
Play#1 input load g 3 1 Play#1 input load g 3 1
Play#1 command load Play#1 command load
Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 616 Play#1 output Play#1 6 0 571
Play#1 input fire sh 3 0,2 Play#1 input fire sh 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage.
Play#1 output Play#1 6 0 615 Play#1 output Play#1 6 0 570
Play#1 input load g 3 1 Play#1 input load g 3 1
Play#1 command load Play#1 command load
Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 614 Play#1 output Play#1 6 0 569
Play#1 input fire sh 3 0,2 Play#1 input fire sh 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage.
Play#1 output Play#1 6 0 613 Play#1 output Play#1 6 0 568
Play#1 input load g 3 7 Play#1 input load g 3 7
Play#1 command load Play#1 command load
Play#1 output Play#1 1 7 guns loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 7 guns loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 612 Play#1 output Play#1 6 0 567
Play#1 input unload s 3 -1 Play#1 input unload s 3 -1
Play#1 command unload Play#1 command unload
Play#1 output Play#1 1 171 shells unloaded from bb battleship (#3) at 3,1 Play#1 output Play#1 1 171 shells unloaded from bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 611 Play#1 output Play#1 6 0 566
Play#1 input navi 3 jh Play#1 input navi 3 jh
Play#1 command navigate Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3) Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1 Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
Play#1 output Play#1 1 Path taken: j Play#1 output Play#1 1 Path taken: j
Play#1 output Play#1 6 0 610 Play#1 output Play#1 6 0 565
Play#1 input fire sh 3 0,2 Play#1 input fire sh 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage.
Play#1 output Play#1 6 0 609 Play#1 output Play#1 6 0 564
Play#1 input navi 3 gh Play#1 input navi 3 gh
Play#1 command navigate Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3) Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1 Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
Play#1 output Play#1 1 Path taken: g Play#1 output Play#1 1 Path taken: g
Play#1 output Play#1 6 0 608 Play#1 output Play#1 6 0 563
Play#1 input load s 3 2 Play#1 input load s 3 2
Play#1 command load Play#1 command load
Play#1 output Play#1 1 2 shells loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 2 shells loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 607 Play#1 output Play#1 6 0 562
Play#1 input navi 3 jh Play#1 input navi 3 jh
Play#1 command navigate Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3) Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1 Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
Play#1 output Play#1 1 Path taken: j Play#1 output Play#1 1 Path taken: j
Play#1 output Play#1 6 0 606 Play#1 output Play#1 6 0 561
Play#1 input fire sh 3 0,2 Play#1 input fire sh 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.71) Play#1 output Play#1 1 range is 3.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage.
Play#1 output Play#1 6 0 605 Play#1 output Play#1 6 0 560
Play#1 input navi 3 gh Play#1 input navi 3 gh
Play#1 command navigate Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3) Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1 Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
Play#1 output Play#1 1 Path taken: g Play#1 output Play#1 1 Path taken: g
Play#1 output Play#1 6 0 604 Play#1 output Play#1 6 0 559
Play#1 input load s 3 169 Play#1 input load s 3 169
Play#1 command load Play#1 command load
Play#1 output Play#1 1 169 shells loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 169 shells loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 603 Play#1 output Play#1 6 0 558
Play#1 input unload m 3 -1 Play#1 input unload m 3 -1
Play#1 command unload Play#1 command unload
Play#1 output Play#1 1 12 military unloaded from bb battleship (#3) at 3,1 Play#1 output Play#1 1 12 military unloaded from bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 602 Play#1 output Play#1 6 0 557
Play#1 input fire sh 3 0,2 Play#1 input fire sh 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
Play#1 output Play#1 6 0 601 Play#1 output Play#1 6 0 556
Play#1 input load m 3 1 Play#1 input load m 3 1
Play#1 command load Play#1 command load
Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 600 Play#1 output Play#1 6 0 555
Play#1 input fire sh 3 0,2 Play#1 input fire sh 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.71) Play#1 output Play#1 1 range is 3.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
Play#1 output Play#1 6 0 599 Play#1 output Play#1 6 0 554
Play#1 input load m 3 1 Play#1 input load m 3 1
Play#1 command load Play#1 command load
Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 598 Play#1 output Play#1 6 0 553
Play#1 input fire sh 3 0,2 Play#1 input fire sh 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage.
Play#1 output Play#1 6 0 597 Play#1 output Play#1 6 0 552
Play#1 input load m 3 10 Play#1 input load m 3 10
Play#1 command load Play#1 command load
Play#1 output Play#1 1 10 military loaded onto bb battleship (#3) at 3,1 Play#1 output Play#1 1 10 military loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 596 Play#1 output Play#1 6 0 551
Play#1 input fire sh 2 0,2 Play#1 input fire sh 2 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 49 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 49 damage.
Play#1 output Play#1 6 0 595 Play#1 output Play#1 6 0 550
Play#1 input fire sh 3 0,2 Play#1 input fire sh 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71) Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 88 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 88 damage.
Play#1 output Play#1 6 0 594 Play#1 output Play#1 6 0 549
Play#1 input fire sh 5 13 Play#1 input fire sh 5 13
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kawhomp!!! Play#1 output Play#1 1 \007Kawhomp!!!
Play#1 output Play#1 1 Shells hit sub in 6,0 for 35 damage. Play#1 output Play#1 1 Shells hit sub in 6,0 for 35 damage.
Play#1 output Play#1 6 0 593 Play#1 output Play#1 6 0 548
Play#1 input fire sh 6 12 Play#1 input fire sh 6 12
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kawhomp!!! Play#1 output Play#1 1 \007Kawhomp!!!
Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage. Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage.
Play#1 output Play#1 6 0 592 Play#1 output Play#1 6 0 547
Play#1 input fire sh 5 11 Play#1 input fire sh 5 11
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kawhomp!!! Play#1 output Play#1 1 \007Kawhomp!!!
Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage. Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage.
Play#1 output Play#1 1 sub sunk! Play#1 output Play#1 1 sub sunk!
Play#1 output Play#1 6 0 591 Play#1 output Play#1 6 0 546
Play#1 input fire sh 6 10 Play#1 input fire sh 6 10
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kawhomp!!! Play#1 output Play#1 1 \007Kawhomp!!!
Play#1 output Play#1 1 Shells hit sub in 2,2 for 34 damage. Play#1 output Play#1 1 Shells hit sub in 2,2 for 34 damage.
Play#1 output Play#1 1 sub sunk! Play#1 output Play#1 1 sub sunk!
Play#1 output Play#1 6 0 590 Play#1 output Play#1 6 0 545
Play#1 input navi 5 jh Play#1 input navi 5 jh
Play#1 command navigate Play#1 command navigate
Play#1 output Play#1 1 Flagship is dd destroyer (#5) Play#1 output Play#1 1 Flagship is dd destroyer (#5)
Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0 Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
Play#1 output Play#1 1 Path taken: j Play#1 output Play#1 1 Path taken: j
Play#1 output Play#1 6 0 589 Play#1 output Play#1 6 0 544
Play#1 input fire sh 5 24 Play#1 input fire sh 5 24
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 1.00 (1.50) Play#1 output Play#1 1 range is 1.00 (1.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 588 Play#1 output Play#1 6 0 543
Play#1 input fire sh 5 24 Play#1 input fire sh 5 24
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 43 damage. Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 43 damage.
Play#1 output Play#1 6 0 587 Play#1 output Play#1 6 0 542
Play#1 input fire sh 5 24 Play#1 input fire sh 5 24
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 1.00 (1.50) Play#1 output Play#1 1 range is 1.00 (1.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 586 Play#1 output Play#1 6 0 541
Play#1 input fire sh 5 24 Play#1 input fire sh 5 24
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 35 damage. Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 35 damage.
Play#1 output Play#1 6 0 585 Play#1 output Play#1 6 0 540
Play#1 input fire sh 5 24 Play#1 input fire sh 5 24
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 1.00 (1.50) Play#1 output Play#1 1 range is 1.00 (1.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 584 Play#1 output Play#1 6 0 539
Play#1 input fire sh 5 24 Play#1 input fire sh 5 24
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50) Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 38 damage. Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 38 damage.
Play#1 output Play#1 6 0 583 Play#1 output Play#1 6 0 538
Play#1 input carg * ?shell>0 Play#1 input carg * ?shell>0
Play#1 command cargo Play#1 command cargo
Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
@ -840,7 +835,7 @@
Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 cs 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 9 cs 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 6 ships Play#1 output Play#1 1 6 ships
Play#1 output Play#1 6 0 583 Play#1 output Play#1 6 0 538
Play#1 input ctld Play#1 input ctld
Play#1 output Play#1 1 Bye-bye Play#1 output Play#1 1 Bye-bye
Play#1 logout 1 Play#1 logout 1
@ -965,13 +960,9 @@
Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 400 1P ground Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 400 1P ground
Play#0 output Play#0 1 2 nukes Play#0 output Play#0 1 2 nukes
Play#0 output Play#0 6 0 640 Play#0 output Play#0 6 0 640
Play#0 input __cmd added 4 0 0 Play#0 input __cmd added 3 0 0
Play#0 command __cmd Play#0 command __cmd
Play#0 output Play#0 6 0 640 Play#0 output Play#0 6 0 640
Play#0 input edit c 1 b 640
Play#0 command edit
Play#0 output Play#0 1 BTUs of 1 (#1) changed from 583 to 640
Play#0 output Play#0 6 0 640
Play#0 input ctld Play#0 input ctld
Play#0 output Play#0 1 Bye-bye Play#0 output Play#0 1 Bye-bye
Play#0 logout 0 Play#0 logout 0
@ -989,8 +980,7 @@
Play#1 output Play#1 1 Play#1 output Play#1 1
Play#1 output Play#1 1 *** Server configured for testing *** Play#1 output Play#1 1 *** Server configured for testing ***
Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! *** Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
Play#1 output Play#1 1 You have a new telegram waiting ... Play#1 output Play#1 6 0 538
Play#1 output Play#1 6 0 640
Play#1 input land * ?shell>0 Play#1 input land * ?shell>0
Play#1 command land Play#1 command land
Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry
@ -999,7 +989,7 @@
Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 0% 0 0 Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 0% 0 0
Play#1 output Play#1 1 9 tra train 3,1 100% 10 0 0 0 40 0% 0 0 Play#1 output Play#1 1 9 tra train 3,1 100% 10 0 0 0 40 0% 0 0
Play#1 output Play#1 1 4 units Play#1 output Play#1 1 4 units
Play#1 output Play#1 6 0 640 Play#1 output Play#1 6 0 538
Play#1 input lcarg * ?shell>0 Play#1 input lcarg * ?shell>0
Play#1 command lcargo Play#1 command lcargo
Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
@ -1008,223 +998,223 @@
Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 80 12 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 4 units Play#1 output Play#1 1 4 units
Play#1 output Play#1 6 0 640 Play#1 output Play#1 6 0 538
Play#1 input fire la 666 6,0 Play#1 input fire la 666 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 6 0 639 Play#1 output Play#1 6 0 537
Play#1 input fire la 9 6,0 Play#1 input fire la 9 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 Unit 9 cannot fire! Play#1 output Play#1 1 Unit 9 cannot fire!
Play#1 output Play#1 6 0 638 Play#1 output Play#1 6 0 536
Play#1 input fire la 1 6,0 Play#1 input fire la 1 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient
Play#1 output Play#1 6 0 637 Play#1 output Play#1 6 0 535
Play#1 input fire la 2 3,1 Play#1 input fire la 2 3,1
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 You can't fire upon yourself! Play#1 output Play#1 1 You can't fire upon yourself!
Play#1 output Play#1 6 0 636 Play#1 output Play#1 6 0 534
Play#1 input fire la 2 1,0 Play#1 input fire la 2 1,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 No such sector exists! Play#1 output Play#1 1 No such sector exists!
Play#1 output Play#1 6 0 635 Play#1 output Play#1 6 0 533
Play#1 input fire la 2 666 Play#1 input fire la 2 666
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 No such ship exists! Play#1 output Play#1 1 No such ship exists!
Play#1 output Play#1 6 0 634 Play#1 output Play#1 6 0 532
Play#1 input lunload m 2 10 Play#1 input lunload m 2 10
Play#1 command lunload Play#1 command lunload
Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 633 Play#1 output Play#1 6 0 531
Play#1 input fire la 2 6,0 Play#1 input fire la 2 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 Unit 2 cannot fire because it has no military! Play#1 output Play#1 1 Unit 2 cannot fire because it has no military!
Play#1 output Play#1 6 0 632 Play#1 output Play#1 6 0 530
Play#1 input lload m 2 10 Play#1 input lload m 2 10
Play#1 command lload Play#1 command lload
Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 631 Play#1 output Play#1 6 0 529
Play#1 input lunload g 2 12 Play#1 input lunload g 2 12
Play#1 command lunload Play#1 command lunload
Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 630 Play#1 output Play#1 6 0 528
Play#1 input fire la 2 6,0 Play#1 input fire la 2 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns
Play#1 output Play#1 6 0 629 Play#1 output Play#1 6 0 527
Play#1 input lload g 2 12 Play#1 input lload g 2 12
Play#1 command lload Play#1 command lload
Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 628 Play#1 output Play#1 6 0 526
Play#1 input lunload s 2 80 Play#1 input lunload s 2 80
Play#1 command lunload Play#1 command lunload
Play#1 output Play#1 1 80 shells unloaded from hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 80 shells unloaded from hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 627 Play#1 output Play#1 6 0 525
Play#1 input fire la 2 6,0 Play#1 input fire la 2 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells
Play#1 output Play#1 6 0 626 Play#1 output Play#1 6 0 524
Play#1 input lload s 2 80 Play#1 input lload s 2 80
Play#1 command lload Play#1 command lload
Play#1 output Play#1 1 80 shells loaded onto hat hvy artillery #2 at 3,1 Play#1 output Play#1 1 80 shells loaded onto hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 625 Play#1 output Play#1 6 0 523
Play#1 input load land 9 2 Play#1 input load land 9 2
Play#1 command load Play#1 command load
Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#9) at 3,1. Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#9) at 3,1.
Play#1 output Play#1 1 1 ship loaded Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 624 Play#1 output Play#1 6 0 522
Play#1 input fire la 2 6,0 Play#1 input fire la 2 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship! Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship!
Play#1 output Play#1 6 0 623 Play#1 output Play#1 6 0 521
Play#1 input unload land 9 2 Play#1 input unload land 9 2
Play#1 command unload Play#1 command unload
Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#9) at 3,1. Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#9) at 3,1.
Play#1 output Play#1 1 1 ship unloaded Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 622 Play#1 output Play#1 6 0 520
Play#1 input lload land 9 2 Play#1 input lload land 9 2
Play#1 command lload Play#1 command lload
Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #9 at 3,1. Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #9 at 3,1.
Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 621 Play#1 output Play#1 6 0 519
Play#1 input fire la 2 6,0 Play#1 input fire la 2 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit! Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit!
Play#1 output Play#1 6 0 620 Play#1 output Play#1 6 0 518
Play#1 input lunload land 9 2 Play#1 input lunload land 9 2
Play#1 command lunload Play#1 command lunload
Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #9 at 3,1. Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #9 at 3,1.
Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 619 Play#1 output Play#1 6 0 517
Play#1 input fire la 3 -12,0 Play#1 input fire la 3 -12,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.50) Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 618 Play#1 output Play#1 6 0 516
Play#1 input fire la 3 0 Play#1 input fire la 3 0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.50) Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 617 Play#1 output Play#1 6 0 515
Play#1 input fire la 3 13 Play#1 input fire la 3 13
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 616 Play#1 output Play#1 6 0 514
Play#1 input fire la 3 12 Play#1 input fire la 3 12
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 615 Play#1 output Play#1 6 0 513
Play#1 input fire la 3 6,0 Play#1 input fire la 3 6,0
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 6,0 for 61 damage. Play#1 output Play#1 1 Shells hit sector 6,0 for 61 damage.
Play#1 output Play#1 6 0 614 Play#1 output Play#1 6 0 512
Play#1 input fire la 3 2,-2 Play#1 input fire la 3 2,-2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage. Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage.
Play#1 output Play#1 6 0 613 Play#1 output Play#1 6 0 511
Play#1 input lunload g 3 -1 Play#1 input lunload g 3 -1
Play#1 command lunload Play#1 command lunload
Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #3 at 3,1 Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 612 Play#1 output Play#1 6 0 510
Play#1 input fire la 3 0,2 Play#1 input fire la 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.50) Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage.
Play#1 output Play#1 6 0 611 Play#1 output Play#1 6 0 509
Play#1 input lload g 3 11 Play#1 input lload g 3 11
Play#1 command lload Play#1 command lload
Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #3 at 3,1 Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 610 Play#1 output Play#1 6 0 508
Play#1 input lunload s 3 -1 Play#1 input lunload s 3 -1
Play#1 command lunload Play#1 command lunload
Play#1 output Play#1 1 51 shells unloaded from hat hvy artillery #3 at 3,1 Play#1 output Play#1 1 51 shells unloaded from hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 1 unit unloaded Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 609 Play#1 output Play#1 6 0 507
Play#1 input march 3 gh Play#1 input march 3 gh
Play#1 command march Play#1 command march
Play#1 output Play#1 1 Leader is hat hvy artillery #3 Play#1 output Play#1 1 Leader is hat hvy artillery #3
Play#1 output Play#1 1 hat hvy artillery #3 stopped at 1,1 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 1,1
Play#1 output Play#1 6 0 608 Play#1 output Play#1 6 0 506
Play#1 input fire la 3 0,2 Play#1 input fire la 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage.
Play#1 output Play#1 6 0 607 Play#1 output Play#1 6 0 505
Play#1 input march 3 jh Play#1 input march 3 jh
Play#1 command march Play#1 command march
Play#1 output Play#1 1 Leader is hat hvy artillery #3 Play#1 output Play#1 1 Leader is hat hvy artillery #3
Play#1 output Play#1 1 hat hvy artillery #3 stopped at 3,1 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 3,1
Play#1 output Play#1 6 0 606 Play#1 output Play#1 6 0 504
Play#1 input lload s 3 51 Play#1 input lload s 3 51
Play#1 command lload Play#1 command lload
Play#1 output Play#1 1 51 shells loaded onto hat hvy artillery #3 at 3,1 Play#1 output Play#1 1 51 shells loaded onto hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 1 unit loaded Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 605 Play#1 output Play#1 6 0 503
Play#1 input fire la 2 0,2 Play#1 input fire la 2 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage.
Play#1 output Play#1 6 0 604 Play#1 output Play#1 6 0 502
Play#1 input fire la 3 0,2 Play#1 input fire la 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage.
Play#1 output Play#1 6 0 603 Play#1 output Play#1 6 0 501
Play#1 input march 3 yyyh Play#1 input march 3 yyyh
Play#1 command march Play#1 command march
Play#1 output Play#1 1 Leader is hat hvy artillery #3 Play#1 output Play#1 1 Leader is hat hvy artillery #3
Play#1 output Play#1 1 hat hvy artillery #3 stopped at 0,-2 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 0,-2
Play#1 output Play#1 6 0 602 Play#1 output Play#1 6 0 500
Play#1 input fire la 3 0,2 Play#1 input fire la 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 601 Play#1 output Play#1 6 0 499
Play#1 input fire la 3 0,2 Play#1 input fire la 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.50) Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage.
Play#1 output Play#1 6 0 600 Play#1 output Play#1 6 0 498
Play#1 input fire la 3 0,2 Play#1 input fire la 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 599 Play#1 output Play#1 6 0 497
Play#1 input fire la 3 0,2 Play#1 input fire la 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.50) Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!! Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage. Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage.
Play#1 output Play#1 6 0 598 Play#1 output Play#1 6 0 496
Play#1 input fire la 3 0,2 Play#1 input fire la 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 597 Play#1 output Play#1 6 0 495
Play#1 input fire la 3 0,2 Play#1 input fire la 3 0,2
Play#1 command fire Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50) Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range. Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 596 Play#1 output Play#1 6 0 494
Play#1 input lcarg * ?shell>0 Play#1 input lcarg * ?shell>0
Play#1 command lcargo Play#1 command lcargo
Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
@ -1233,7 +1223,7 @@
Play#1 output Play#1 1 3 hat 0,-2 100% 0 10 0 23 12 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 3 hat 0,-2 100% 0 10 0 23 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0 Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 4 units Play#1 output Play#1 1 4 units
Play#1 output Play#1 6 0 596 Play#1 output Play#1 6 0 494
Play#1 input ctld Play#1 input ctld
Play#1 output Play#1 1 Bye-bye Play#1 output Play#1 1 Bye-bye
Play#1 logout 1 Play#1 logout 1
@ -1370,8 +1360,6 @@
Play#0 output Play#0 1 Play#0 output Play#0 1
Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#9) in 3,1 for 0 damage. Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#9) in 3,1 for 0 damage.
Play#0 output Play#0 1 BTUs changed from 595 to 640 by an act of POGO!
Play#0 output Play#0 1 BTUs changed from 583 to 640 by an act of POGO!
Play#0 output Play#0 6 0 640 Play#0 output Play#0 6 0 640
Play#0 input read 2 Play#0 input read 2
Play#0 command read Play#0 command read