Do not include var.h where no longer needed. Clean up register keywords in these file at the same time. No functional changes.

This commit is contained in:
Marc Olzheim 2004-10-12 20:08:51 +00:00
parent 442803c30a
commit e9a040adb9
187 changed files with 246 additions and 435 deletions

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "nat.h"
#include "sect.h"
#include "file.h"

View file

@ -37,7 +37,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nat.h"

View file

@ -36,7 +36,6 @@
#include <string.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "nuke.h"
#include "plane.h"

View file

@ -34,7 +34,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "land.h"
#include "xy.h"
#include "nsc.h"
@ -46,7 +45,7 @@ int
army(void)
{
struct lndstr land;
register int count;
int count;
s_char *cp;
s_char c;
struct nstr_item nstr;

View file

@ -36,7 +36,6 @@
#include "misc.h"
#include "player.h"
#include "file.h"
#include "var.h"
#include "sect.h"
#include "path.h"
#include "news.h"

View file

@ -37,7 +37,6 @@
#include "misc.h"
#include "player.h"
#include "file.h"
#include "var.h"
#include "sect.h"
#include "path.h"
#include "news.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "item.h"
#include "xy.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "item.h"
#include "xy.h"

View file

@ -35,7 +35,6 @@
#include "misc.h"
#include "player.h"
#include "file.h"
#include "var.h"
#include "sect.h"
#include "path.h"
#include "news.h"

View file

@ -37,7 +37,6 @@
#include <string.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "ship.h"
#include "land.h"
@ -361,7 +360,7 @@ pin_bomb(struct emp_qelem *list, struct sctstr *target)
static void
eff_bomb(struct emp_qelem *list, struct sctstr *target)
{
register struct plist *plp;
struct plist *plp;
struct emp_qelem *qp;
struct sctstr sect;
int oldeff, dam = 0;
@ -411,7 +410,7 @@ eff_bomb(struct emp_qelem *list, struct sctstr *target)
static void
comm_bomb(struct emp_qelem *list, struct sctstr *target)
{
register struct plist *plp;
struct plist *plp;
float b;
int i;
int amt, before;
@ -873,7 +872,7 @@ land_bomb(struct emp_qelem *list, struct sctstr *target)
static void
strat_bomb(struct emp_qelem *list, struct sctstr *target)
{
register struct plist *plp;
struct plist *plp;
int dam = 0;
struct emp_qelem *qp;
struct sctstr sect;

View file

@ -36,7 +36,6 @@
#include <string.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "nsc.h"
#include "sect.h"
@ -222,7 +221,7 @@ calc_all(long p_sect[][2],
int *units, int *lbuild, int *nlbuild, int *lmaint,
int *planes, int *pbuild, int *npbuild, int *pmaint)
{
register int y, z;
int y, z;
struct natstr *np;
int sm = 0, sb = 0, pm = 0, pb = 0, lm = 0, lb = 0;
int *bp;

View file

@ -36,7 +36,6 @@
#include "misc.h"
#include "xy.h"
#include "file.h"
#include "var.h"
#include "sect.h"
#include "nat.h"
#include "news.h"

View file

@ -35,7 +35,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "nat.h"
#include "xy.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "ship.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"
@ -51,8 +50,8 @@
static void cede_hdr(void);
static int cede_sect(struct nstr_sect *, natid);
static int cede_ship(struct nstr_item *, natid);
static void grab_sect(register struct sctstr *, natid);
static void grab_ship(register struct shpstr *, natid);
static void grab_sect(struct sctstr *, natid);
static void grab_ship(struct shpstr *, natid);
int
cede(void)
@ -195,7 +194,7 @@ cede_hdr(void)
static void
grab_sect(register struct sctstr *sp, natid to)
grab_sect(struct sctstr *sp, natid to)
{
struct plnstr *pp;
struct lndstr *lp;
@ -332,10 +331,10 @@ cede_ship(struct nstr_item *ni, natid to)
}
static void
grab_ship(register struct shpstr *sp, natid to)
grab_ship(struct shpstr *sp, natid to)
{
register struct plnstr *pp;
register struct lndstr *lp;
struct plnstr *pp;
struct lndstr *lp;
struct nstr_item ni;
struct plnstr p;
struct lndstr l;

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "ship.h"
#include "nat.h"
@ -144,9 +143,9 @@ coas(void)
static int
showship(struct coast **cpp, int x, int y)
{
register struct coast *cp;
register struct coast *todelete = 0;
register struct coast **prev;
struct coast *cp;
struct coast *todelete = 0;
struct coast **prev;
int nship = 0;
prev = 0;

View file

@ -35,7 +35,6 @@
#include <math.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "file.h"
#include "sect.h"
#include "item.h"
@ -49,9 +48,9 @@
int
coll(void)
{
register int arg;
register int i;
register int val;
int arg;
int i;
int val;
time_t now;
char *p;
struct lonstr loan;

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "xy.h"
#include "nsc.h"

View file

@ -37,7 +37,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "nat.h"
#include "xy.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "nat.h"
#include "xy.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "xy.h"
#include "nsc.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "xy.h"
#include "var.h"
#include "sect.h"
#include "item.h"
#include "file.h"
@ -47,9 +46,9 @@ int
deli(void)
{
struct sctstr sect;
register int dir, del;
register struct ichrstr *ich;
register int thresh;
int dir, del;
struct ichrstr *ich;
int thresh;
int sx, sy;
struct nstr_sect nstr;
s_char buf[1024];

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "xy.h"
#include "var.h"
#include "sect.h"
#include "nat.h"
#include "nsc.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "item.h"
#include "xy.h"
@ -70,7 +69,7 @@ static long
do_desi(struct natstr *natp, s_char *sects, s_char *deschar, long int cash,
int for_real)
{
register int n;
int n;
s_char *p;
int breaksanct;
int cap_x;

View file

@ -35,7 +35,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "ship.h"
#include "item.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -34,7 +34,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "ship.h"
#include "xy.h"
#include "nsc.h"
@ -46,7 +45,7 @@ int
flee(void)
{
struct shpstr ship;
register int count;
int count;
s_char *cp;
s_char c;
struct nstr_item nstr;

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "ship.h"
#include "item.h"

View file

@ -34,7 +34,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "ship.h"
#include "xy.h"
#include "nsc.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "land.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "nat.h"
#include "news.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nat.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "item.h"
#include "plane.h"

View file

@ -35,7 +35,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "xy.h"
#include "nsc.h"

View file

@ -34,7 +34,6 @@
#include <string.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "land.h"

View file

@ -36,7 +36,6 @@
#include "misc.h"
#include "player.h"
#include "xy.h"
#include "var.h"
#include "sect.h"
#include "item.h"
#include "plane.h"

View file

@ -35,7 +35,6 @@
#include "misc.h"
#include "player.h"
#include "file.h"
#include "var.h"
#include "sect.h"
#include "path.h"
#include "news.h"

View file

@ -41,7 +41,6 @@
#include "nsc.h"
#include "file.h"
#include "optlist.h"
#include "var.h"
#include "commands.h"
int

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "xy.h"
#include "nsc.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "ship.h"
@ -47,12 +46,12 @@
#include "commands.h"
#include "optlist.h"
static void look_ship(register struct shpstr *lookship);
static void look_ship(struct shpstr *lookship);
int
look(void)
{
register int i;
int i;
struct nstr_item ni;
struct shpstr myship;
struct sctstr sect;
@ -113,11 +112,11 @@ look(void)
}
static void
look_ship(register struct shpstr *lookship)
look_ship(struct shpstr *lookship)
{
register struct shpstr *sp;
register struct mchrstr *smcp;
register struct mchrstr *tmcp;
struct shpstr *sp;
struct mchrstr *smcp;
struct mchrstr *tmcp;
struct sctstr sect;
int range;
int vrange;
@ -172,12 +171,12 @@ look_ship(register struct shpstr *lookship)
}
}
static void look_land(register struct lndstr *lookland);
static void look_land(struct lndstr *lookland);
int
llook(void)
{
register int i;
int i;
struct nstr_item ni;
struct lndstr myland;
struct sctstr sect;
@ -247,10 +246,10 @@ llook(void)
}
static void
look_land(register struct lndstr *lookland)
look_land(struct lndstr *lookland)
{
register struct plnstr *pp;
register struct lndstr *lp;
struct plnstr *pp;
struct lndstr *lp;
double drange;
int range;
int vrange;

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "land.h"

View file

@ -35,7 +35,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "land.h"
#include "sect.h"
#include "news.h"

View file

@ -35,7 +35,6 @@
#include "misc.h"
#include "nat.h"
#include "var.h"
#include "item.h"
#include "commodity.h"
#include "player.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "treaty.h"
#include "nat.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "ship.h"
#include "land.h"
#include "sect.h"

View file

@ -35,7 +35,6 @@
#include "options.h"
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "retreat.h"

View file

@ -34,7 +34,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "ship.h"
#include "xy.h"
#include "nsc.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "land.h"
#include "nsc.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "ship.h"
#include "xy.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "nat.h"
#include "sect.h"
#include "file.h"

View file

@ -34,7 +34,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "ship.h"
#include "sect.h"
#include "news.h"
@ -219,7 +218,7 @@ navi(void)
int
nav_map(int x, int y, int show_designations)
{
register s_char *ptr;
s_char *ptr;
struct nstr_sect ns;
struct natstr *np;
struct sctstr sect;

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "nuke.h"
#include "xy.h"
@ -46,7 +45,7 @@
int
ndump(void)
{
register int i;
int i;
struct nstr_item nstr;
struct nukstr nuk;
time_t now;

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "nat.h"
#include "sect.h"
#include "path.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "nsc.h"
#include "sect.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "nuke.h"
#include "xy.h"
@ -45,10 +44,10 @@
int
nuke(void)
{
register int first_line = 0;
register int first_nuke;
register int show_comm;
register int i;
int first_line = 0;
int first_nuke;
int show_comm;
int i;
struct nstr_item nstr;
struct nukstr nuk;
struct sctstr sect;

View file

@ -36,7 +36,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "ship.h"
#include "sect.h"
#include "news.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "ship.h"
#include "item.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "nsc.h"
#include "nat.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "ship.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "plane.h"
#include "nsc.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "plane.h"
#include "nsc.h"

View file

@ -36,7 +36,6 @@
#include <string.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "nat.h"
#include "ship.h"
@ -59,7 +58,7 @@ struct powsort {
natid cnum;
};
static void addtopow(register short *vec, register struct powstr *pow);
static void addtopow(short *vec, struct powstr *pow);
static void gen_power(void);
static void out5(double value, int round_val, int round_flag);
static int powcmp(struct powsort *p1, struct powsort *p2);
@ -228,8 +227,8 @@ gen_power(void)
{
float *f_ptr;
float *f_pt2;
register struct powstr *pow;
register int i;
struct powstr *pow;
int i;
struct sctstr sect;
struct plnstr plane;
struct shpstr ship;

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "nsc.h"
#include "sect.h"
@ -46,10 +45,10 @@
#include "commands.h"
int
count_pop(register int n)
count_pop(int n)
{
register int i;
register int pop = 0;
int i;
int pop = 0;
struct sctstr *sp;
for (i = 0; NULL != (sp = getsectid(i)); i++) {

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "plane.h"
#include "nsc.h"

View file

@ -35,7 +35,6 @@
#include "misc.h"
#include "player.h"
#include "xy.h"
#include "var.h"
#include "ship.h"
#include "land.h"
#include "sect.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "plane.h"
#include "land.h"

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@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "ship.h"
#include "item.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "nat.h"
#include "sect.h"
#include "file.h"

View file

@ -35,7 +35,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "nat.h"
#include "file.h"

View file

@ -36,7 +36,6 @@
#include "misc.h"
#include "xy.h"
#include "file.h"
#include "var.h"
#include "sect.h"
#include "item.h"
#include "nsc.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -35,7 +35,6 @@
#include "options.h"
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "retreat.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "nat.h"
#include "nsc.h"

View file

@ -32,7 +32,6 @@
*/
#include "misc.h"
#include "var.h"
#include "land.h"
#include "nsc.h"
#include "file.h"

View file

@ -34,7 +34,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "ship.h"
#include "path.h"
#include "xy.h"
@ -47,7 +46,7 @@
static int
show_sail(struct nstr_item *nstr)
{
register int count = 0;
int count = 0;
struct shpstr ship;
while (nxtitem(nstr, (s_char *)&ship)) {

View file

@ -35,7 +35,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "plane.h"
#include "sect.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "ship.h"

View file

@ -35,7 +35,6 @@
#include "player.h"
#include "sect.h"
#include "news.h"
#include "var.h"
#include "xy.h"
#include "ship.h"
#include "land.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "ship.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -37,7 +37,6 @@
#include "misc.h"
#include "xy.h"
#include "file.h"
#include "var.h"
#include "sect.h"
#include "item.h"
#include "nsc.h"

View file

@ -34,7 +34,6 @@
*/
#include "misc.h"
#include "var.h"
#include "sect.h"
#include "ship.h"
#include "land.h"

View file

@ -37,7 +37,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nat.h"

View file

@ -36,7 +36,6 @@
#include <ctype.h>
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nat.h"

View file

@ -34,7 +34,6 @@
#include <math.h>
#include "misc.h"
#include "var.h"
#include "file.h"
#include "sect.h"
#include "item.h"
@ -49,7 +48,7 @@
int
shark(void)
{
register int arg;
int arg;
time_t now;
char *p;
struct lonstr loan;

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "ship.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "xy.h"
#include "var.h"
#include "sect.h"
#include "news.h"
#include "item.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "plane.h"
#include "nat.h"
@ -136,10 +135,10 @@ skyw(void)
static int
showsat(struct sky **skypp, int x, int y)
{
register struct sky *skyp;
register struct sky *todelete = 0;
register struct sky **prev;
register struct plchrstr *pcp;
struct sky *skyp;
struct sky *todelete = 0;
struct sky **prev;
struct plchrstr *pcp;
s_char *name;
int nsat = 0;

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "sect.h"
#include "item.h"
#include "nat.h"

View file

@ -33,7 +33,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "ship.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -34,7 +34,6 @@
#include "misc.h"
#include "player.h"
#include "var.h"
#include "xy.h"
#include "sect.h"
#include "nsc.h"

View file

@ -35,7 +35,6 @@
#include "misc.h"
#include "player.h"
#include "file.h"
#include "var.h"
#include "sect.h"
#include "path.h"
#include "news.h"

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