info/mission: Correct land unit missile interdiction limit

It's not 100 flat, it's 20 per interdicted land unit.  It's been that
way since Empire 2 at least.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2014-12-29 07:10:31 +01:00
parent 6bd7c64341
commit eb903207a4

View file

@ -54,8 +54,8 @@ which cost at least $1000 to build or can carry land units or planes.
For each new missile launched, the most valuable ship according to For each new missile launched, the most valuable ship according to
(cost to build) * efficiency is targeted. (cost to build) * efficiency is targeted.
.s1 .s1
Non-marine missiles will keep firing Non-marine missiles will keep launching to interdict land units
on a sector until 100 damage is done. until 20 damage per interdicted land unit is done.
.s1 .s1
OPERATIONS SECTORS OPERATIONS SECTORS
.s1 .s1