info/mission: Correct land unit missile interdiction limit

It's not 100 flat, it's 20 per interdicted land unit.  It's been that
way since Empire 2 at least.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2014-12-29 07:10:31 +01:00
parent 6bd7c64341
commit eb903207a4

View file

@ -54,8 +54,8 @@ which cost at least $1000 to build or can carry land units or planes.
For each new missile launched, the most valuable ship according to
(cost to build) * efficiency is targeted.
.s1
Non-marine missiles will keep firing
on a sector until 100 damage is done.
Non-marine missiles will keep launching to interdict land units
until 20 damage per interdicted land unit is done.
.s1
OPERATIONS SECTORS
.s1