in mission_pln_equip(), which is called from ac_intercept(). The
inconsistency appeared in Empire3, and had no ill effect then. But
rev. 1.42 screwed up the fuel test here: it made interceptors that
don't use fuel (SAMs) require petrol to be present to fly.
(carriersatxy, pln_onewaymission): Pass zero. No functional change.
(pln_airbase_ok): Pass whether the plane is a missile. This fixes
non-x-light missiles on ships without capability M_FLY. Broken in
rev. 1.76. Launch and interdict weren't affected. Air defense was,
but the stock game has only x-light SAMs.
fixes error handling when a script can be opened but not read: it
switches back to standard input. And it handles errors on standard
input more gracefully: orderly shutdown, buffered output is still
written out.
input, and execute couldn't find it and mistakenly raised the
tampering deity alarm. Closes#804644:
(saved_bytes): New.
(save_input): Set it.
(forget_input): New.
(seen_input): Don't discard, return a value for forget_input().
(save_input): Return a value for forget_input(), just because it makes
sense.
(input_to_forget, redir_authorized, prompt): Save value of
seen_input() to new input_to_forget in redir_authorized(), pass it to
forget_input() in prompt().
(EOF_COOKIE, INTR_COOKIE, input_fd, send_intr, recv_output)
(recv_input, intr, play): New playing phase code. No native Windows
support yet. Sends just one EOF cookie on EOF on standard input
instead of up to three. Old servers (before recvclient.c rev. 1.16)
fail to terminate the session when they receive an EOF cookie at an
argument prompt. The session then hangs; use SIGINT to get out. No
longer blocks on sending input, which could deadlock the session.
Closes#827090. Fixes error handling for select(). Fixes race
condition that could cause server output to be discarded on EOF on
standard input.
(main): Replace old playing phase code by a call to play().
(intr, sock, interrupt, handleintr): Replaced by play(), remove.
[_WIN32] (hStdIn): Ditto.
(auxfp): New.
(servercmd, prompt, doexecute): Remove parameter auxfi, use auxfp.
(eight_bit_clean): Move to servcmd.c.
(servercmd): Work on a single non-C_DATA line instead of getting lines
from an ioqueue.
(servercmd, output, screen, outch): Deal with all ids in servercmd()
rather than some there and some in output(). Don't treat C_NOECHO,
C_ABORT, C_CMDERR, C_BADCMD specially. Fix C_FLASH and C_EXIT to
ignore redirections; they used to ignore them only for some parts.
Replace output() by outch(), fold screen into outch().
(servercmd): Truncate long prompts and telegram infos to prevent
buffer overflow.
(prompt): Use new parameters code, prompt, teles instead of global
variables mode, the_prompt, num_teles.
(num_teles, the_prompt, mode, nbtu, nmin): Remove.
(prompt): Don't write an empty line before argument prompts to auxfp.
(servercmd): Don't strip newline from redirections and execute,
doredir(), dopipe() and doexecute() need it now.
(doredir, dopipe, doexecute): Use new seen_input() instead of gettag().
(doexecute): Set input_fd and leave reading the script file to play().
(serverio, termio, sendeof): Replaced by play(), remove.
(LBUF_LEN_MAX, lbuf, lbuf_init, lbuf_len, lbuf_full, lbuf_line)
(lbuf_putc): New.
(RING_SIZE, ring, ring_init, ring_len, ring_space, ring_peek)
(ring_getc, ring_putc, ring_putm, ring_discard, ring_search)
(ring_from_file, ring_to_file): New.
(clear_recent_input, save_input, seen_input): New.
(MAX): New.
(ioqueue, io, ioq_init, ioq_dequeue, ioq_read, ioq_write, ioq_qsize)
(ioq_drain, ioq_gets, ioqtobuf, enqueuecc, dequeuecc): Unused, remove.
(QEMPTY, qelem, insque, remque, initque): Unused, remove.
(tagstruct, taglist, io_init, gettag): Unused, remove.
passwords on the command line. Antisocially zaps the complete command
line, not just the password. Remove, at least for now.
(main): Update accordingly.
isdigit() can return anything, not just 0 or 1, and you can't combine
its values with &=! The bug could make loading operations fail
noisily instead of silently, depending on the system's implementation
of isdigit().
(player): New member eof.
(recvclient): Return -1 without receiving input when it is set. Set
it on receipt of "ctld\n".
(execute): Clear it after receiving the script.
and for -R 1 for the server. Cleanup the shell selection for the current builds
and the push the shell fixes to the config files. Add PATCH and
CVSROOT environment variables to add flexibility. Add the changes for
the new autoconf build and remove build.conf and makedepend.
Swiitch All patch to use the source code All patches.
Fix the spelling of sandbox.
(pln_onewaymission): Use it. No functional change.
(pln_airbase_ok): Use it to enforce capabilities. Before, a plane
could fly once it got on the ship. Because ships can load only planes
that can fly from them, this has no effect other than make that sanity
check redundant; remove it.
(pln_airbase_ok): Update land unit case to keep it similar to the ship
case.
Check player->cnum only when noisy. Update existing caller to pass 1.
No functional change.
(mission_pln_airbase_ok): Remove, use pln_airbase_ok() instead. No
functional change.
last, so when it was (no longer) allied, attempting to fly off it let
you test the conditions checked before that. Check owner first.
(mission_pln_airbase_ok): Matching change, to avoid diverging from
pln_airbase_ok().
bad. Before, the plane was destroyed, and the player got a message.
(pln_airbase_ok, mission_pln_airbase_ok): Oops when plane's base
sector is bad.
(pln_airbase_ok): Oops when the player doesn't own the plane. Before,
this was checked only for planes on carriers, and the plane was
destroyed, and the player got a misleading message.