unitialized' warning. Funcional change: you can now change direction
without threshold (matches documentation, clarify it anyway). Change
prompt for the third argument to reflect that. Also provide context
when prompting for the fourth argument; this is sorely needed we
didn't prompt for the third argument.
(player_login): Use player->argp[] to store arguments.
(client_cmd, user_cmd, sanc_cmd, coun_cmd, pass_cmd, play_cmd,
kill_cmd, list_cmd, quit_cmd): Remove parameters, fetch arguments from
player->argp[].
(cmdstr): Prototype member c_addr.
(play_cmd): Used to silently ignore up to two arguments if there
wasn't a third one. Don't.
instead of declaring them all over the place. This uncovered type
errors:
(s_p_etu, adj_update): Defined long, sometimes declared int. Kills
big endian machines where sizeof(long) != sizeof(int). Change to
int.
(set_option, delete_option, optstrset, intset, floatset, doubleset,
longset, optionset, optiondel, worldxset): Change linkage to static.
thread entrypoints:
(lwpSelect, shutdown_sequence): Parameters didn't match thread entry
point prototype.
(lwpEntryPoint): Arguments didn't match thread entry point prototype.
Change linkage of functions without prototype declaration to static
where possible.
Remove some superflous declarations, replace others by suitable
includes.
cases, e.g. `expl X,Y N X,Y'. Other callers might have had similar
problems. Fix: always assign to *END. Thanks to Marc Olzheim for
help with debugging and fixing this.
(io_select, io_flush, io_iopfromfd): Unused, remove.
(io_open): Allow more than one open for the same file descriptor.
The check is the last remaining use of io_list[], and it's
unimportant.
(io_list, niop, io_init): io_list[] no longer serves any purpose,
remove. Sparse allocation of file descriptors (deplorable misfeature
of Winsock, at least some versions) is no longer a problem.
(getfdtablesize): Unused, remove. Was broken for Windows anyway.
io_list[] indexing.
(niop, io_init): Store length of io_list[] in new niop.
(player_accept): Checking the socket file descriptor here is now
redundant. Remove.
EMPPATH() to use EMPDIR. This avoids triggering MSVC bugs, and drops
support for traditional, pre-ISO cpp. Closes#753935.
(gamedir, lostfil, playerbin, updatebin): Unused, remove.
information on military. Closes#750533. Why? Wandering che pick a
sector with minimal military from the adjacent sectors that can get
che. Ties are broken in favour of the first sector examined. Since
sectors are examined in the order given by by diroff[], che prefer
directions with low index in diroff[]. This tends to channel che
towards the northeast. But the change makes ties very unlikely.