Commit graph

72 commits

Author SHA1 Message Date
322f96ecb7 Redesign automatic supply interface
The automatic supply interface has design flaws that make it hard to
use correctly.  Its current uses are in fact all wrong (until commit
0179fd86, the update had a few uses that might have been correct).
Some of the bugs can only bite with land unit capability combinations
that don't exist in the stock game, though.

Automatic supply draws supplies from supply sources in range.  Since
that can update any supply source in range, all copies of potential
supply sources a caller may keep can get invalidated.  Writing back
such an invalid copy wipes out the deduction of supplies and mobility
from a source, triggering a seqno mismatch oops.

This commit redesigns the interface so that callers can safely keep a
copy of the object drawing the supplies (the "supply sink").  The idea
is to pass the sink to the supply code, so it can avoid using it as
source.  The actual avoiding will be implemented in a later commit.

Copies other than the supply sink still need to be eliminated.  See
commit 65410d16 for an example.

Other improvements to help avoid common errors:

* Supply functions are commonly used to ensure the sink has a certain
  amount of supplies.  A common error is to fetch that amount
  regardless of how many the sink already has.  It's more convenient
  for such users to pass how many they need to have instead of how
  many to get.

* A common use of supply functions is to get supplies for immediate
  use.  If that use turns out not to be possible after all, the
  supplies need to be added somewhere, which is all too easy to
  forget.  Many bugs of this kind have been fixed over time, and there
  are still some left.  This class of bugs can be avoided by adding
  the supplies to the sink automatically.

In fact, this commit fixes precisely such bugs in mission_pln_equip()
and shp_missile_defense(): plane interception and support missions,
missile interception (abms), launch of ballistic missiles and
anti-sats could all lose shells, or supply more than needed.

Replace supply_commod() by new sct_supply(), shp_supply(),
lnd_supply(), and resupply_all() by new lnd_supply_all().  Simplify
users accordingly.

There's just one use of resupply_commod() left, in landmine().  Use
lnd_supply_all() there, and remove resupply_commod().
2009-02-17 19:31:37 +01:00
35ef345ecb Update copyright notice 2009-02-08 09:33:18 +01:00
6376574754 Use #if 0 to disable code, not comments 2008-12-14 10:45:35 -05:00
d702068457 Fix trailing whitespace 2008-09-17 21:31:40 -04:00
b0644e822c Fix seqno mismatch and use-after-free in shp_sweep()
The code wrote the swept sector after calling shp_check_one_mines().
This failed to use up the mine that hit the minesweeper, and triggered
a seqno mismatch oops.

The code wrote the minesweeper after calling shp_check_one_mines().
This used freed memory when the minesweeper got sunk there.

Broken in 4.0.17.  Fix by moving both calls before
shp_check_one_mines().
2008-06-28 09:24:32 -04:00
e16ef01111 Remove disabled MOB_ACCESS hack to immobilize newly built ships
The hack made navigate require 21% efficiency or etu_per_update
mobility.  It was disabled since 4.2.7, when newly built ships got
negative mobility.
2008-06-06 21:28:27 +02:00
1c9bd0cdd2 Remove some useless commented out code
Wasn't used in any released version.
2008-06-06 21:25:28 +02:00
0dd6702df1 Update known contributors comments 2008-03-14 20:25:44 +01:00
f86d726406 Don't store ship stats in struct shpstr
New shp_armor(), shp_speed(), shp_visib(), shp_frnge(), shp_glim()
replace the struct shpstr members with the same names.
2008-03-14 20:25:41 +01:00
4849600cd5 Factor out ship usable gun calculation into shp_usable_gun() 2008-03-14 20:25:39 +01:00
e8595066d1 Factor out common fortress fire code into fort_fire()
This takes care of a number of bugs / inconsistencies:

* sb() fired support even when there were not enough mil.

* Shell resupply bugs: multifire() and quiet_bigdef() resupplied
  shells before checking all other requirements and could thus get
  more shells than actually needed.

Rename landgun() to fortgun() for consistency.
2008-03-14 20:25:37 +01:00
0219bf086a New unit stat development functions
The macros defining unit stat development in tech are somewhat
inconvenient to use.  Define more convenient functions, and hide away
the macros near the function definitions.
2008-03-14 20:25:10 +01:00
db02dda32f Update copyright notice 2008-01-19 10:15:37 +01:00
e9cfbdc241 (update_running): New.
(update_run): Set it.

Replace incorrect uses of update_pending by update_running, fixing
buggy behavior while the update was trying to gain control:
(sct_do_upd_mob, shp_do_upd_mob, lnd_do_upd_mob, pln_do_upd_mob):
MOB_ACCESS mobility update was skipped.
(telegram_is_new): Fix recognition of new telegrams by timestamp.
(wu): Bulletins got misfiled as production reports.
(shp_nav): Sail path got ignored.
(setrel): Declaration of war failed silently with SLOW_WAR enabled.
Messages got suppressed.
(PR, mpr): Messages got misdirected to bulletins.
2007-07-17 06:13:14 +00:00
Ron Koenderink
7434da679e (unit_view): New, create by expanding shp_view() to work for
land_unit as well.
(do_unit_move): Add view option for land units using unit_view().
Combine ship and land viewing using the unit_view().
(shp_view): Remove, not used any more, replaced by unit_view().
2007-01-27 02:04:27 +00:00
Ron Koenderink
aee2bc78e2 (unit_path): New, create by combining shp_path() and lnd_path().
(do_unit_move): Replace shp_path() and lnd_path() with unit_path().
(shp_path, lnd_path): Remove shp_path() and lnd_path(),
not used any more.
2007-01-24 23:24:37 +00:00
Ron Koenderink
d94d269769 (unit_put): New, create by combining shp_put() and lnd_put().
(sail_nav_fleet, shp_nav_one_sector): Replace shp_put() with unit_put().
(lnd_mar_one_sector, att_fight, move_in_land): Replace lnd_put() with unit_put().
(shp_put, lnd_put): Remove.
2007-01-23 23:51:02 +00:00
Ron Koenderink
038cc74d4e (unit_list): New, create by combining shp_list() and lnd_list().
(do_unit_move): Replace call to shp_list() and lnd_list() with unit_list().
(shp_list, lnd_list): Remove, not needed, replaced by unit_list().
2007-01-23 01:41:37 +00:00
63bdc89835 Update copyright notice. 2007-01-09 19:09:31 +00:00
Ron Koenderink
cd8d742392 Combined struct llist and struct mlist into superset struct ulist.
(assa, set_leader, switch_leader, set_flagship, switch_flagship,
take_move_in_mob, get_land, ask_olist, att_get_defense,
get_dlist, get_ototal, get_dtotal, kill_land, att_infect_units,
put_land, att_reacting_units, count_bodies, att_fight,
send_reacting_units_home, take_def, ask_move_in, move_in_land,
lnd_print, lnd_delete, lnd_take_casualty, lnd_takemob,
lnd_sel, lnd_mar, lnd_put, lnd_sweep, contains_engineer,
lnd_check_mines, lnd_list, lnd_mess,
lnd_damage, lnd_easiest_target, lnd_mar_one_sector, shp_sel,
shp_nav, shp_put, shp_sweep, shp_check_one_mines, shp_check_mines,
shp_list, shp_mess, shp_count, shp_damage_one, shp_damage,
shp_contains, most_valuable_ship, shp_easiest_target,
shp_missile_interdiction, notify_coastguard,
shp_view, shp_nav_one_sector, shp_missdef, nav_ship,
fltp_to_list): Switch to struct ulist from either struct mlist
or struct llist.
2006-09-25 03:29:06 +00:00
e121d1bdc0 (sect_has_dock): NAV_CANAL in sect.h rev. 1.36 broke loading in
canals, fix.  Can't enforce M_CANAL condition here, so leave it to
callers.  Callers don't enforce it either, which means landlocked
ships can load in canals.  Oh well.
2006-09-23 09:09:43 +00:00
e42053d928 Break inclusion cycle: prototypes.h and commands.h included each
other.  Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special).  New header types.h to
help avoid inclusion cycles.  Sort include directives.  Remove some
superflous includes.
2006-07-10 06:37:23 +00:00
0a50a48141 Update known contributors comment. 2006-06-22 20:27:36 +00:00
f900ac68cb (shp_sweep): New parameter takemob. Charge mobility only if it's
true.
(shp_nav_one_sector): Pass false.  This lets minesweepers move at the
speed their stats indicate.  Closes #1498801.
(navi): Pass true.  This ensures sweeping without moving still costs
mobility.
2006-06-11 18:09:09 +00:00
55ff194f7f (lnd_pathcost): New, factored out of lnd_mobcost().
(att_reacting_units): Use it.  Fixes overcharging of inefficient
units.  Broken when Empire3 changed land unit mobility use not to
depend on efficiency, except for supply units.
(lnd_sweep): Use it.  No functional change.

(speed_factor): New, factored out of lnd_pathcost() and shp_mobcost().
2006-06-08 20:43:13 +00:00
1b94ddedc3 Change encoding of `not in any group' from space to 0, because that's
friendlier in conditionals:
(army, build_ship, build_land, build_plane, doship, doplane, dounit)
(flee, check_trade, wing, snxtitem_group, takeover_ship)
(takeover_land): Assign 0 instead of space.
(carg, lcarg, pr_ship, pr_plane, pr_land, ldump, land, pdump, plan)
(retr, lretr, sdump, shi, lnd_list, shp_list, ask_olist, att_prompt)
(ask_move_in): Update printing of group.

(takeover_plane): Failed to clear wing.
2006-05-27 13:44:18 +00:00
cd73a47dfa Remove superflous casts and parenthesis. 2006-05-21 12:24:30 +00:00
16b9c41b39 (shp_mobcost): New.
(use_ammo, eta_calc, torp, fire_torp, perform_mission, retreat_ship1)
(shp_sweep, shp_nav_one_sector, cost_ship): Use it.

(perform_mission): Fix mobility cost of torpedo: charged full sector
cost instead of half.
2006-05-20 19:28:29 +00:00
a50ae4a3d8 (effrange, torprange, fortrange): New.
(multifire, quiet_bigdef, torp, anti_torp, sd, sb)
(lnd_fort_interdiction, lnd_support, perform_mission, oprange)
(shp_fort_interdiction): Use them.  This fixes forts shooting below
FORTEFF in quiet_bigdef(), lnd_fort_interdiction() and
shp_fort_interdiction().  Change variables for rounded ranges to int.

(quiet_bigdef, sd): Don't scale ship firing range by efficiency.

(dd, sb): Simplify.

(sb): Internal linkage.

(perform_mission): Rename range2 to vrange.
2006-05-14 14:06:00 +00:00
5b4b3a13cb Break lines more tastefully. 2006-05-14 07:52:20 +00:00
7ed308526c Remove redundant casts of argument to (prototyped) double parameter. 2006-05-01 12:34:16 +00:00
0c8c169f88 (s_char): Remove. Use signed char for small integers, plain char for
characters.
2006-04-29 16:25:17 +00:00
a988b907fc s_char purge directed by compiler warnings. 2006-04-29 06:41:45 +00:00
9f658368b8 (MINE_LDAMAGE): Change to match damage suffered in lnd_hit_mine().
This increases damage suffered in retreat.  Fix info Damage.
(shp_hit_mine): Use MINE_DAMAGE().
(lnd_hit_mine): Use MINE_LDAMAGE().
2006-03-27 21:47:50 +00:00
07015c3613 (shp_check_one_mines): Simplify slightly. 2006-03-27 21:43:21 +00:00
79714720cc (ontradingblock, trdswitchown): Second parameter is a generic pointer,
change it from int * to void *.  Callers changed not to cast to int *.
2006-03-25 15:11:17 +00:00
5cdbd2ff96 Previous revision broke canal navigation, fix. 2006-03-23 06:54:56 +00:00
Ron Koenderink
74e4e2810a (fuel, load, shp_check_nav, retreat_ship1, shp_nav_one_sector)
(shp_check_nav, sail_nav_fleet, bigcity_dchr[], sector_navigation[])
(d_navigation): Add a NEW d_navigation enum NAV_CANAL to
indicate that a sector has canal capability. Add canal determination
logic to shp_check_nav(). Update sector_navigation[] with new
canal navigation enum.  Use shp_check_nav() to determine the
sector can be navigated.
2006-01-21 20:56:50 +00:00
4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00
Ron Koenderink
0558a08f4d (shp_nav): Skip ships that are landlocked.
The shp_mess() frees the ship record but shp_nav() continues
processing the ship record causing a corruption of the
memory poll which results in a server crash.
2006-01-21 00:30:17 +00:00
Ron Koenderink
4dfcdfeb4b (shp_check_nav): Remove the masking. This should have
be done when the d_nav's defines were replaced with a
enum d_navigation.  No functional changes.
2006-01-18 23:26:13 +00:00
Ron Koenderink
14d94c2509 (sect_has_dock): New.
(fuel, load, nav_loadship): Use it.
2006-01-17 23:38:51 +00:00
Ron Koenderink
18902e45d0 (dchrstr): Rename member d_flg to d_nav. Users changed. 2006-01-17 21:17:19 +00:00
Ron Koenderink
1d58f58e1b (check_nav, shp_check_nav, sail_nav_fleet, retreat_ship1):
Make shp_check_nav() public.
Remove check_nav(), replace with shp_check_nav().
No functional change as check_nav() and shp_check_nav() are
identical.
2006-01-17 13:11:24 +00:00
0fe877e1cd Remove useless width from printf conversion %c. 2006-01-14 20:06:29 +00:00
Ron Koenderink
04a8b84592 (ship_bomb, deli, do_demo, fuel, grin, look_ship)
(ltend, multifire, quite_bigdef, mine, landmine)
(do_loan, prod, printdiff, sell, sona, stre)
(tend, fire_dchrg, vers, work, ac_planedamage)
(ac_shipflak, ask_off, get_mine_dsupport, att_fight)
(ask_move_in_off, detonate, sd, land_gun)
(land_unitgun, lnd_fort_interdiction, lnd_fortify)
(perform_mission, pln_mine, pln_mobcost)
(retreat_ship1, retreat_land1, shp_sweep)
(shp_fort_interdiction, shp_missle_defense)
(new_work, growfood, upd_land, land_repair)
(get_materials, do_mob_ship, do_mob_land)
(load_it, unload_it, prod_plane, produce)
(guerrilla, upd_buildeff, spread_fallout)
(upd_ship, ship_repair, min, dmin, MIN):
Remove min() and dmin() functions and replace
with a MIN macro in misc.h.  Remove local MIN
macros and use the new one in misc.h.  This
change removes the need for the special
case for _WIN32.

(fuel, look_ship, multifire, mission, sona)
(plane_sona, ef_open, player_accept, player_main)
(ac_dog, att_get_combat, calc_mobcost)
(ask_move_in_off, intelligence_report)
(build_mission_list_type, perform_mission)
(show_mission, use_supply, dodistribute)
(allocate_memory, max, dmax, MAX):
Remove max() and dmax() functions and replace
with a MAX macro in misc.h.  Remove local MAX
macros and use the new one in misc.h.  This
change removes the need for the special
case for _WIN32.
2006-01-12 14:23:55 +00:00
3e400c018c Update copyright notice. 2006-01-05 13:36:57 +00:00
3aebb68ee7 Include config.h. 2005-12-27 18:04:19 +00:00
Ron Koenderink
9217e75761 (shp_nav_one_sector, mchr[], ship_chr_flags[], Ship-types, Sector-types):
Add M_CANAL flag to indicate which ships can navigate a canal
in a big city.  Remove the hard code values for canal from
shp_nav_one_sector() for which ships can navigate a canal.
Set M_CANAL flag in ship_chr_flags[] to match the hard
coding in shp_nav_one_sector().
Update Ship-types.t with new canal flag.
Update Sector-types.t to indicate that cities have canals.
2005-12-18 15:16:52 +00:00
Ron Koenderink
a2798857cf (fuel, load, prod, max_population, shp_nav_one_sector,
nav_loadship, upd_buildeff): Identify BIG_CITY
(IS_BIG_CITY) by using packing type of UPKG instead of
opt_BIG_CITY and sector type of SCT_CAPITAL.
2005-11-14 13:52:12 +00:00