The .TH and .NA header promise information about "Wolfpack Code" and
"The Wolfpack Project", but the body doesn't really deliver. It's
basically the first paragraph of Empire4.t plus pointers to Options.t
and Empire.t. Has been that way since it was added in 4.0.2.
History.t covers the Wolfpack project more usefully, so delete this
one.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Ken Stevens stopped maintaining Empire many years ago, but "info
Empire2" and "info Empire3" still direct users to him. Drop that.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
check_trade() sets plane and land unit mobility to zero on trade.
Even when it's negative. Fix to leave it alone then.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Forgotten in commit 6157b6c. While there, fix the references to "show
ship stats" headings, and say "to paradrop" instead of "to paratroop".
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
The choice of "to minesweep" in "`d' to drop mines, and `m' to
minesweep" is obviously intentional. But saying it in standard
English instead is at least as clear, so do that.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
fmttime2822() prints long with format %d, and passes long to abs().
Harmless, because both int and long are 32 bits in the Windows API.
Clean it up anyway.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Relations state is relatively bulky: it's a big chunk of struct
natstr, and adds 200 bytes per country to xdump nat.
Relations change rarely. Rewriting it to disk on every nation update
and retransmitting it in every xdump nat is wasteful.
To avoid this waste, move relations state to its own struct relatstr.
This is of course an xdump compatibility break. We're not maintaining
xdump compatibility in this release.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
New struct relatstr is basically empty so far. The next commit will
move relations state from struct natstr to struct relatstr.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Most uses of getrel() have been replaced by the safer relations_with()
in commit 0c60e57..67b9135, v4.3.27. Eliminate the remaining ones:
* Convert rela() to use relations_with(). The case of relations to
self, where the two differ, doesn't occur. The code becomes more
easier to understand, even.
* relations_with() is then getrel()'s last user. Inline.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Reject state is relatively bulky: it's a big chunk of struct natstr,
and adds almost 200 bytes per country to xdump nat.
Reject state changes rarely. Rewriting it to disk on every nation
update and retransmitting it in every xdump nat is wasteful.
To avoid this waste, move reject state to its own struct rejectstr.
This is of course an xdump compatibility break. We're not maintaining
xdump compatibility in this release.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
New struct rejectstr is basically empty so far. The next commit will
move reject state from struct natstr to struct rejectstr.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
All callers of getrejects() also check whether the sender is a deity.
Factor out the common code into nat_accepts(), and drop getrejects().
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Communications from deities can't be rejected, but the accept command
fails to consider that detail. Should not normally matter, because
the reject command doesn't let you reject deities. Fix it anyway.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
When sending a telegram, typed_wu() checks whether the recipient is
rejecting telegrams. The check tacitly assumes from == player->cnum.
Happens to be the case, but clean it up anyway.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Announcement rejection is completely broken for deities.
Additionally, deity announcements aren't exempted from rejection, but
that should not normally matter, because the reject command doesn't
let you reject deities.
Broken when announcements were separated from telegrams in Empire 3.
Fix to test the sender's instead of the player's divinity.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Bulletins notifying on a relations change can be rejected just like a
telegram from the country initiating the change, except for one
inconsistency: telegrams from deities are exempt, but bulletins on a
relation change by a deity aren't. Inconsistent since rejecting was
added in Merc Empire.
Change setrel() to treat relation change bulletins the same as tele()
treats telegrams.
Should not normally matter, because the reject command doesn't let you
reject deities.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Fix do_loan() to check !player->god instead of player->cnum != 0.
Screwed up when rejecting was added in Merc Empire.
Should not normally matter, because the reject command doesn't let you
reject deities.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Instead of enumerating all eight combinations of the three flags in a
table, simply print each flag on its own, and drop the table. The old
table depends on the flag encoding, the new code doesn't.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>