(emp_obj_chr_name): New. Returns a pointer to the characteristics name
for an empobj.
(unit_map): Simplify unit_map() by using get_empobjp() and
emp_obj_chr_name().
(map, cmd_move_map): Switch to EF_SHIP as unit_map does not default
to EF_SHIP for EF_BAD anymore.
(map): Call new function do_map().
(display_region_map): Modify to use do_map() instead of map().
(tran_nmap, tran_pmap, cmd_move_map): Modify to accomodate
the modified display_region_map() function.
other. Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special). New header types.h to
help avoid inclusion cycles. Sort include directives. Remove some
superflous includes.
and tran_pmap() so that unit number arguments are interpreted
sensibly. Users changed.
(display_region_map): New.
(cmd_move_map, tran_nmap, tran_pmap): Use it.
oprange, show_mission, nameofitem, build_mission_list_type,
unit_map, xdvisible, trdswitchown, ontradingblock, trad, check_trade,
unit_type_name, start_stop_unit, scut, scra, mission, multifire,
perform_mission, fuel, NSC_GENITEM): Replace struct genitem with
struct empobj. Remove genitem.h and create a new file empobj.h.
Replace multiple instances of unions of ef_type structures with
one standard union empobj_storage which is a superset of the individual
instances.
Modify nmap command to allow mapping around a nuke.
Add new command nbmap for bmapping around a nuke.
Add a new mapping flag 'n' for adding nukes to a map.
Correct syntax description for pmap, pbmap, lmap and lbmap
in player_coms[].
missing bits:
(budg, calc_all, update_main): Use SCT_TYPE_MAX instead of SCT_MAXDEF
to size tables.
(map_char): Update sanity check; use CANT_HAPPEN().
(show_sect_build, show_sect_stats, show_sect_capab): Use the sentinel
instead of SCT_MAXDEF.
snxtsct_area(). Callers march() and navi() clearly don't want it to
use conditionals. navi() used to zap them (just removed). march()
doesn't, which was a bug similar to #785447. It's less clear for
caller map(). I'd argue that conditionals apply to map's argument,
the unit number, not to the map itself. draw_map() zaps them anyway.
silly EF_NMAP. Use characters instead: 'b' for bmap (was EF_BMAP),
't' for true bmap (was EF_MAP), 'r' for revert (was EF_MAP+EF_BMAP,
more sillness), and 'n' for nmap (was EF_NMAP). Callers changed.
(EF_NMAP): Remove.
(map_char): New.
(draw_map): Use it. Wilderness and plains owned by other players are
now displayed as '?'.
(radmap2): Display wilderness and plains as '?'.
(satmap): Call satdisp() for all sectors owned by other players.
effect. Replace calls by struct assignment where possible. Replace
clear buffer, copy string to buffer by strncpy(). Use assignment to
clear when that's clearer. Replace overlapping copy through bounce
buffer by memmove(). Replace rest by standard memset() and memcpy().
Also use sizeof() instead of literal array sizes for robustness, and
instead of symbolic array sizes for clarity.