(copy_utf8_to_ascii_no_funny): New.
(flash, wall, prmptrd, uprmptrd, getcommand): Use them to filter
input.
(uprnf, pr_flash): Use them to filter output.
(prtoascii): No longer used, remove.
(player_commands, player_commands_index): Internal linkage.
player->argp[]. Assign complete argument vector. This should make
buffer overruns blatantly obvious.
(parse): Don't bother checking SPACE argument, just crash. It is
extremely unlikely that such a programming error wouldn't be
discovered by even them most superficial testing.
(NF_UTF8, togg): New client flag.
(flash, wall): User text input filtering.
(parse, prmptrd): Normal text input filtering.
(uprmptrd, ugetstring): New, to get user text.
(getele, flash, wall): Use them.
(getele): No need to filter out funny characters; input filtering
takes care of them.
(sendmessage, ufindbreak): Work on user text.
(uprnf): New, to print user text.
(rea, gamedown, show_motd): Use it.
(prnf): Unused, remove.
(pr, upr_player): Normal text output filtering (with highlighting).
(pr_flash): User text output filtering.
empth_request_shutdown,loc_BlockMainThread,empth_init,
service_ctrl_handler) [_WIN32]: Remove the Windows Build UI and
replace with Ctrl-c signal trap. The shutdown event that was used for
STOPPING the service is now used for both foreground and background
(service) modes of operation. Also move the shutdown event from service
code to empth_t library.
from init_server() to start_server(), and service startup next to its
Unix equivalent disassoc(). This way, threading is always initialized
after daemonizing, which is simpler and more portable.
(main): Call loginit() later, after emp_config(). Previously, the
program logged to the default datadir until emp_config().
(init_server, start_sever): Split start_server() into initialization
and actual startup. Move initialization before disassoc().
(main, init_server): Log server startup only after initialization is
complete.
(init_nreport, update_main, start_server): Switch news to be sorted
list with all new news items added at the end of the list. The
removal of expired news items is done at update time. Closes#766755.
(total_work): New parameter maxpop. Callers changed.
(newe, prod): Use total_work(). Old code failed to limit military
workers, thus didn't match the update.
(do_feed): Simplify.
(max_pop): Use it. Don't support null argument anymore.
(nati, gen_power): Use max_population() instead of max_pop() with null
argument.
(show_sect_stats): Use max_population() to simplify the code.
(prod, upd_buildeff): Use max_population() to get correct new maximum
population for limiting work when tearing down a big city.
Previously, this was broken in upd_buildeff(). In prod(), it was
broken when the new designation had odd maximum population, which
should not occur.
Add Windows Service to the server.
This includes adding install service and remove service option.
Move the start code from main to separate function.
Make close_files() and loc_NT_Term() global.
Move disassoc() to be earlier in the startup sequence.
collapse to shiplist function set (add,free,print,on). Fix bug where ship
uid was a unsigned char instead of short. Switch to head pointer instead
of head record with a linked list. Add a free().
Use `short' instead of `unsigned short'. With variables, plague stage
and time were stored unsigned and used signed, which worked. Removal
of variables dropped the conversion to signed, which broke
plague_people() (plague.c rev. 1.6): stage didn't progress correctly
due to catastrophic underflow of time.
I_BAR, I_FOOD, I_OIL, I_LCM, I_HCM, I_UW, I_RAD, I_MAX): Turn macros
into enumeration constants.
(i_type): New. Use where appropriate. No functional changes, except
that I_NONE is now catched properly in a few places.
freshly extended trade file makes sense. When set() removes a lot,
simply zero the slot.
(set): Initialize trd_uid.
(trade_check_ok): Use check_land_ok() & friends instead of doing it by
hand, but wrong. This fixes bying planes and land units loaded on
ships that moved after loading.
(check_trade_ok): New.
(trade_check_ok): Use it. Remove unused argument lot. Callers
changed.
capacities to straight arrays. Users now subscript the array instead
of calling vl_find() or walking the variable data structure.
(mchr, lchr): Initializers adapted.
(vl_find): No longer used. Remove file.
(upd_ship): Oil and food production used special rules that didn't
match ordinary production and didn't make much sense. Made them
follow ordinary production rules. This puts uw and mil to work, and
makes ship tech and efficiency relevant to production. Closes#917461
and #955072.
Callers changed.
(drop): Do not disclose anything about target sector before planes
actually got there, unless the target sector is owned by the player or
an ally. This plugs a major loophole. Consequently, the command can
no longer always refuse to attempt to drop stuff where it won't work.
Instead, the planes fly out to try. Other plane commands (para, bomb)
behave exactly the same. Also closes#909859.
(pln_dropoff): Cope with planes trying to drop where they can't.
(drop): Refuse to drop civilians into allied sectors, for consistency
with other means to move around stuff.
(fly, reco): Use it to prevent flying to a carrier that doesn't have
space for the planes. Previously, planes that did this were
teleported home, which could be abused.
(fly): Fail if pln_sel() comes up empty, just like the other commands
to fly planes.
and upgrade code.
(build_ship, build_plane, build_land, supgr, pupgr, lupgr): Use them.
Upgrading planes no longer sets plane range to maximum.
(pupgr): Just clear the mission, don't bother to clear op area.
(doship, doplane, dounit): Editing tech now updates stats, like an
upgrade command. Proper range checking.
(warn_deprecated): New.
(pr_ship, doship): Deprecate key 'D'.
(pr_land, dounit): Deprecate key 'A' and 'D'.
member com_type from mnemo character to item type.
(whichitem): Unused, remove.
(check_market): Use full item name instead of mnemo in telegrams.
(display_mark): Separate arguments for item type and cheapest only.
Cheapest only of specific item type is not implemented.
(rese): Guard against bad com_type. Delete some code that had no
effect.
display_mark() to callers. buy() no longer accepts "all". It used to
display all lots, but didn't let you buy any. Similar nonsense
happened for "" if buy() prompted for it.
(display_mark): Fix size of cheapest_items[].
(player_coms): Document mark accepting "all".
item types instead of mnemo characters in shpstr members shp_tstart[]
and shp_tend[].
(com_num): No longer used, remove.
(orde): Simplify swap code.
(prhold): New, factored out of qorde().
double-remainder problem: x-coordinate SHRT_MAX+1 is truncated to 0 by
cast to coord, then converted by xabs(). This is wrong unless WORLD_X
divides SHRT_MAX+1.
(sarg_xy, sarg_getrange, sarg_range): Use them.
(inputxy): No longer used, remove.
(sarg_type): Use NS_UNDEF instead of 0.
(sarg_list): Change confusing loop control. Properly diagnose
overlong lists; used to silently ignore list tail and return MAX+1,
which made a later snxtitem_list() fail.
(atoip): No longer used, remove. Parsing was broken anyway.
(sarg_type, sarg_xy, sarg_area, sarg_range, sarg_list, sarg_getrange):
Use plain char * instead of s_char *.
is somewhat stricter.
(is_wday_allowed, is_daytime_allowed, is_daytime_nar,
min_to_next_daytime): New.
(demand_update_time, scheduled_update_time, next_scheduled_time,
update_time, gamehours): Use them to replace kw_parse().
(kw_parse): No longer used, remove.