empserver/include/unit.h
Ron Koenderink 7434da679e (unit_view): New, create by expanding shp_view() to work for
land_unit as well.
(do_unit_move): Add view option for land units using unit_view().
Combine ship and land viewing using the unit_view().
(shp_view): Remove, not used any more, replaced by unit_view().
2007-01-27 02:04:27 +00:00

48 lines
1.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* unit.h: Generalize unit data structures and functions.
*
* Known contributors to this file:
* Ron Koenderink, 2006-2007
* Markus Armbruster, 2006
*/
struct ulist {
struct emp_qelem queue; /* list of units */
double mobil; /* how much mobility the unit has left */
struct empobj_chr *chrp; /* pointer to characteristics unit */
union empobj_storage unit; /* unit */
coord x, y; /* x,y it came from LAND only */
int eff; /* LAND only */
int supplied; /* LAND only */
};
extern void unit_list(struct emp_qelem *);
extern void unit_put(struct emp_qelem *list, natid actor);
extern char *unit_path(int, struct empobj *, char *);
extern void unit_view(struct emp_qelem *);