empserver/src/lib/commands/coun.c
Markus Armbruster 8fc2c0ffa2 Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2021-01-17 21:24:29 +01:00

105 lines
2.8 KiB
C

/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* coun.c: Do a country roster
*
* Known contributors to this file:
*
*/
#include <config.h>
#include "commands.h"
#include "optlist.h"
static void coun_list(struct natstr *natp);
int
coun(void)
{
struct nstr_item ni;
struct natstr nat;
if (!snxtitem(&ni, EF_NATION, player->argp[1], NULL))
return RET_SYN;
prdate();
pr(" # last access %sstatus country name\n",
player->god ? "BTU " : "");
while (nxtitem(&ni, &nat)) {
if (nat.nat_stat == STAT_UNUSED)
continue;
coun_list(&nat);
}
return RET_OK;
}
static void
coun_list(struct natstr *natp)
{
char *status;
natid cn = natp->nat_cnum;
pr("%3d ", cn);
if (getplayer(cn)
&& (player->god
|| natp->nat_stat == STAT_GOD
|| relations_with(cn, player->cnum) == ALLIED))
pr(" Now logged on ");
else if (player->god) {
if (natp->nat_last_login == 0)
pr(" Never logged on ");
else {
pr("%.16s - ", ctime(&natp->nat_last_login));
pr("%-16.16s",
natp->nat_last_login <= natp->nat_last_logout
? ctime(&natp->nat_last_logout) : "?");
}
} else
pr(" Unknown ");
if (player->god)
pr(" %4d", natp->nat_btu);
if (natp->nat_stat == STAT_GOD)
status = "DEITY";
else if (natp->nat_stat == STAT_NEW)
status = "New";
else if (natp->nat_stat == STAT_SANCT)
status = "Sanctuary";
else if (natp->nat_stat == STAT_ACTIVE) {
status = "Active";
if (!opt_HIDDEN || player->god) {
if (influx(natp))
status = "In flux";
else if (natp->nat_money < 0)
status = "Broke";
}
} else {
status = "Visitor";
}
pr(" %-9.9s %s\n", status, natp->nat_cnam);
}