Clean up superfluous includes

This commit is contained in:
Markus Armbruster 2012-03-18 20:23:18 +01:00
parent f75c03dfd9
commit 786e2a99d5
91 changed files with 0 additions and 146 deletions

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@ -33,7 +33,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "optlist.h"
/* /*
* report rejection status of telegrams and treaties. * report rejection status of telegrams and treaties.

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@ -35,7 +35,6 @@
#include "commands.h" #include "commands.h"
#include "item.h" #include "item.h"
#include "lost.h"
#include "optlist.h" #include "optlist.h"
/* /*

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@ -35,8 +35,6 @@
#include "combat.h" #include "combat.h"
#include "commands.h" #include "commands.h"
#include "mission.h"
#include "path.h"
#include "empobj.h" #include "empobj.h"
#include "unit.h" #include "unit.h"

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@ -36,8 +36,6 @@
#include "combat.h" #include "combat.h"
#include "commands.h" #include "commands.h"
#include "land.h"
#include "mission.h"
#include "path.h" #include "path.h"
#include "ship.h" #include "ship.h"

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@ -35,7 +35,6 @@
#include <ctype.h> #include <ctype.h>
#include "commands.h" #include "commands.h"
#include "map.h" #include "map.h"
#include "path.h"
int int
bdes(void) bdes(void)

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@ -35,8 +35,6 @@
#include "combat.h" #include "combat.h"
#include "commands.h" #include "commands.h"
#include "land.h" #include "land.h"
#include "mission.h"
#include "path.h"
#include "retreat.h" #include "retreat.h"
#include "ship.h" #include "ship.h"

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@ -39,11 +39,8 @@
#include "budg.h" #include "budg.h"
#include "commands.h" #include "commands.h"
#include "item.h" #include "item.h"
#include "land.h"
#include "optlist.h" #include "optlist.h"
#include "plane.h"
#include "product.h" #include "product.h"
#include "ship.h"
static void calc_all(long (*p_sect)[2], int *taxes, int *Ncivs, static void calc_all(long (*p_sect)[2], int *taxes, int *Ncivs,
int *Nuws, int *bars, int *Nbars, int *mil, int *Nuws, int *bars, int *Nbars, int *mil,

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@ -37,12 +37,8 @@
#include "commands.h" #include "commands.h"
#include "commodity.h" #include "commodity.h"
#include "item.h" #include "item.h"
#include "land.h"
#include "loan.h"
#include "news.h" #include "news.h"
#include "optlist.h" #include "optlist.h"
#include "plane.h"
#include "ship.h"
#include "trade.h" #include "trade.h"
/* /*

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@ -34,7 +34,6 @@
#include "commands.h" #include "commands.h"
#include "land.h" #include "land.h"
#include "optlist.h"
#include "ship.h" #include "ship.h"
int int

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@ -36,7 +36,6 @@
#include "commands.h" #include "commands.h"
#include "item.h" #include "item.h"
#include "loan.h" #include "loan.h"
#include "lost.h"
#include "news.h" #include "news.h"
#include "optlist.h" #include "optlist.h"

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@ -36,7 +36,6 @@
#include "commands.h" #include "commands.h"
#include "map.h" #include "map.h"
#include "optlist.h" #include "optlist.h"
#include "path.h"
int int
desi(void) desi(void)

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@ -37,7 +37,6 @@
#include "item.h" #include "item.h"
#include "path.h" #include "path.h"
#include "plane.h" #include "plane.h"
#include "ship.h"
int int
drop(void) drop(void)

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@ -41,7 +41,6 @@
#include "commands.h" #include "commands.h"
#include "item.h" #include "item.h"
#include "land.h" #include "land.h"
#include "lost.h"
#include "news.h" #include "news.h"
#include "optlist.h" #include "optlist.h"
#include "plague.h" #include "plague.h"

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@ -38,7 +38,6 @@
#include "item.h" #include "item.h"
#include "path.h" #include "path.h"
#include "plane.h" #include "plane.h"
#include "ship.h"
int int
fly(void) fly(void)

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@ -35,7 +35,6 @@
#include "commands.h" #include "commands.h"
#include "item.h" #include "item.h"
#include "plane.h" #include "plane.h"
#include "ship.h"
/* /*
* harden <PLANE> <LEVEL> * harden <PLANE> <LEVEL>

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@ -33,8 +33,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "optlist.h"
#include "path.h"
int int
improve(void) improve(void)

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@ -34,7 +34,6 @@
#include "commands.h" #include "commands.h"
#include "land.h" #include "land.h"
#include "optlist.h"
int int
land(void) land(void)

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@ -35,8 +35,6 @@
#include "combat.h" #include "combat.h"
#include "commands.h" #include "commands.h"
#include "land.h" #include "land.h"
#include "mission.h"
#include "path.h"
#include "ship.h" #include "ship.h"
int int

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@ -35,7 +35,6 @@
#include "commands.h" #include "commands.h"
#include "land.h" #include "land.h"
#include "optlist.h"
int int
ldump(void) ldump(void)

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@ -33,7 +33,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "path.h"
int int
leve(void) leve(void)

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@ -40,7 +40,6 @@
#include "item.h" #include "item.h"
#include "land.h" #include "land.h"
#include "plague.h" #include "plague.h"
#include "plane.h"
#include "ship.h" #include "ship.h"
static void expose_land(struct shpstr *s1, struct lndstr *l1); static void expose_land(struct shpstr *s1, struct lndstr *l1);

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@ -36,10 +36,7 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "land.h"
#include "map.h" #include "map.h"
#include "optlist.h"
#include "ship.h"
int int
map(void) map(void)

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@ -36,10 +36,7 @@
#include "commands.h" #include "commands.h"
#include "file.h" #include "file.h"
#include "map.h"
#include "path.h"
#include "empobj.h" #include "empobj.h"
#include "unit.h"
int int
march(void) march(void)

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@ -36,8 +36,6 @@
#include "commands.h" #include "commands.h"
#include "mission.h" #include "mission.h"
#include "optlist.h"
#include "path.h"
#include "unit.h" #include "unit.h"
static int clear_mission(struct nstr_item *); static int clear_mission(struct nstr_item *);

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@ -34,7 +34,6 @@
#include "commands.h" #include "commands.h"
#include "item.h" #include "item.h"
#include "land.h"
#include "map.h" #include "map.h"
#include "optlist.h" #include "optlist.h"
#include "path.h" #include "path.h"

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@ -33,8 +33,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "optlist.h"
#include "path.h"
#include "ship.h" #include "ship.h"
/* /*

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@ -37,8 +37,6 @@
#include "combat.h" #include "combat.h"
#include "commands.h" #include "commands.h"
#include "item.h" #include "item.h"
#include "land.h"
#include "mission.h"
#include "path.h" #include "path.h"
#include "plane.h" #include "plane.h"
#include "ship.h" #include "ship.h"

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@ -35,7 +35,6 @@
#include "commands.h" #include "commands.h"
#include "nuke.h" #include "nuke.h"
#include "optlist.h"
#include "plane.h" #include "plane.h"
int int

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@ -36,7 +36,6 @@
#include "commands.h" #include "commands.h"
#include "nuke.h" #include "nuke.h"
#include "optlist.h"
#include "plane.h" #include "plane.h"
int int

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@ -33,7 +33,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "optlist.h"
#include "unit.h" #include "unit.h"
int int

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@ -33,7 +33,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "land.h"
#include "plane.h" #include "plane.h"
int int

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@ -36,7 +36,6 @@
#include "commands.h" #include "commands.h"
#include "path.h" #include "path.h"
#include "plane.h" #include "plane.h"
#include "ship.h"
int int
reco(void) reco(void)

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@ -33,7 +33,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "optlist.h"
int int
reje(void) reje(void)

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@ -37,10 +37,7 @@
#include "commands.h" #include "commands.h"
#include "commodity.h" #include "commodity.h"
#include "item.h" #include "item.h"
#include "land.h"
#include "optlist.h" #include "optlist.h"
#include "plane.h"
#include "ship.h"
int int
rese(void) rese(void)

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@ -33,7 +33,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "path.h"
static void reso_hdr(void); static void reso_hdr(void);

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@ -38,7 +38,6 @@
#include "commands.h" #include "commands.h"
#include "empobj.h" #include "empobj.h"
#include "land.h" #include "land.h"
#include "path.h"
#include "retreat.h" #include "retreat.h"
#include "ship.h" #include "ship.h"

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@ -34,8 +34,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "land.h"
#include "optlist.h"
#include "ship.h" #include "ship.h"
int int

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@ -38,10 +38,7 @@
#include "commands.h" #include "commands.h"
#include "commodity.h" #include "commodity.h"
#include "item.h" #include "item.h"
#include "land.h"
#include "optlist.h" #include "optlist.h"
#include "plane.h"
#include "ship.h"
/* /*
* format: sell <COMMODITY> <SECTS> <NUMBER> <PRICE> * format: sell <COMMODITY> <SECTS> <NUMBER> <PRICE>

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@ -34,7 +34,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "lost.h"
#include "news.h" #include "news.h"
#include "optlist.h" #include "optlist.h"

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@ -33,8 +33,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "land.h"
#include "optlist.h"
#include "ship.h" #include "ship.h"
int int

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@ -36,7 +36,6 @@
#include "item.h" #include "item.h"
#include "land.h" #include "land.h"
#include "news.h" #include "news.h"
#include "path.h"
int int
shoo(void) shoo(void)

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@ -33,7 +33,6 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "land.h"
#include "ship.h" #include "ship.h"
int int

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@ -37,7 +37,6 @@
#include <ctype.h> #include <ctype.h>
#include "commands.h" #include "commands.h"
#include "empobj.h" #include "empobj.h"
#include "path.h"
static int start_stop(int); static int start_stop(int);
static int start_stop_sector(char *, int); static int start_stop_sector(char *, int);

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@ -36,7 +36,6 @@
#include "combat.h" #include "combat.h"
#include "commands.h" #include "commands.h"
#include "land.h" #include "land.h"
#include "path.h"
#include "ship.h" #include "ship.h"
static double units_in_sector(struct combat *def); static double units_in_sector(struct combat *def);

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@ -37,7 +37,6 @@
#include "item.h" #include "item.h"
#include "land.h" #include "land.h"
#include "optlist.h" #include "optlist.h"
#include "path.h"
#include "ship.h" #include "ship.h"
static void starv_sects(char *range); static void starv_sects(char *range);

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@ -39,7 +39,6 @@
#include "item.h" #include "item.h"
#include "land.h" #include "land.h"
#include "plague.h" #include "plague.h"
#include "plane.h"
#include "ship.h" #include "ship.h"
static void expose_ship(struct shpstr *s1, struct shpstr *s2); static void expose_ship(struct shpstr *s1, struct shpstr *s2);

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@ -38,7 +38,6 @@
#include "commands.h" #include "commands.h"
#include "news.h" #include "news.h"
#include "optlist.h"
#include "retreat.h" #include "retreat.h"
#include "ship.h" #include "ship.h"

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@ -34,11 +34,9 @@
#include <config.h> #include <config.h>
#include "commands.h" #include "commands.h"
#include "land.h"
#include "map.h" #include "map.h"
#include "nuke.h" #include "nuke.h"
#include "plane.h" #include "plane.h"
#include "ship.h"
static int tran_pmap(coord, coord, char *, char *); static int tran_pmap(coord, coord, char *, char *);
static int tran_nmap(coord, coord, char *, char *); static int tran_nmap(coord, coord, char *, char *);

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@ -36,7 +36,6 @@
#include <stdio.h> #include <stdio.h>
#include "file.h" #include "file.h"
#include "optlist.h" #include "optlist.h"
#include "product.h"
#include "prototypes.h" #include "prototypes.h"
#include "xdump.h" #include "xdump.h"

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@ -50,7 +50,6 @@
#include <string.h> #include <string.h>
#include <unistd.h> #include <unistd.h>
#include "file.h"
#include "misc.h" #include "misc.h"
#include "optlist.h" #include "optlist.h"
#include "prototypes.h" #include "prototypes.h"

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@ -47,7 +47,6 @@
#include "file.h" #include "file.h"
#include "match.h" #include "match.h"
#include "misc.h" #include "misc.h"
#include "nsc.h"
#include "prototypes.h" #include "prototypes.h"
static int open_locked(char *, int, mode_t); static int open_locked(char *, int, mode_t);

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@ -46,7 +46,6 @@
#include "file.h" #include "file.h"
#include "game.h" #include "game.h"
#include "optlist.h" #include "optlist.h"
#include "prototypes.h"
#include "server.h" #include "server.h"
/* /*

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@ -34,8 +34,6 @@
#include "misc.h" #include "misc.h"
#include "nat.h" #include "nat.h"
#include "nsc.h"
#include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "xy.h" #include "xy.h"

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@ -35,7 +35,6 @@
#include "item.h" #include "item.h"
#include "misc.h" #include "misc.h"
#include "nat.h"
#include "optlist.h" #include "optlist.h"
#include "prototypes.h" #include "prototypes.h"
#include "sect.h" #include "sect.h"

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@ -54,7 +54,6 @@
#include "file.h" #include "file.h"
#include "ioqueue.h" #include "ioqueue.h"
#include "misc.h" #include "misc.h"
#include "queue.h"
struct iop { struct iop {
int fd; int fd;

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@ -41,8 +41,6 @@
#include <time.h> #include <time.h>
#include <unistd.h> #include <unistd.h>
#include "misc.h" #include "misc.h"
#include "optlist.h"
#include "player.h"
#include "prototypes.h" #include "prototypes.h"
void (*oops_handler)(void) = abort; void (*oops_handler)(void) = abort;

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@ -36,7 +36,6 @@
#include <config.h> #include <config.h>
#include <stdlib.h> #include <stdlib.h>
#include "lwp.h"
#include "lwpint.h" #include "lwpint.h"
/* /*

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@ -34,7 +34,6 @@
#include <config.h> #include <config.h>
#include <stddef.h> #include <stddef.h>
#include "lwp.h"
#include "lwpint.h" #include "lwpint.h"
struct lwpProc * struct lwpProc *

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@ -44,13 +44,11 @@
#include "empio.h" #include "empio.h"
#include "empthread.h" #include "empthread.h"
#include "file.h"
#include "misc.h" #include "misc.h"
#include "nat.h" #include "nat.h"
#include "optlist.h" #include "optlist.h"
#include "player.h" #include "player.h"
#include "power.h" #include "power.h"
#include "proto.h"
#include "prototypes.h" #include "prototypes.h"
static struct emp_qelem Players; static struct emp_qelem Players;

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@ -43,7 +43,6 @@
#include "nat.h" #include "nat.h"
#include "optlist.h" #include "optlist.h"
#include "player.h" #include "player.h"
#include "proto.h"
#include "prototypes.h" #include "prototypes.h"
#include "server.h" #include "server.h"

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@ -38,7 +38,6 @@
#include <stdio.h> #include <stdio.h>
#include <time.h> #include <time.h>
#include "com.h" #include "com.h"
#include "empio.h"
#include "file.h" #include "file.h"
#include "game.h" #include "game.h"
#include "match.h" #include "match.h"
@ -46,7 +45,6 @@
#include "nat.h" #include "nat.h"
#include "optlist.h" #include "optlist.h"
#include "player.h" #include "player.h"
#include "proto.h"
#include "prototypes.h" #include "prototypes.h"

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@ -41,7 +41,6 @@
#include "optlist.h" #include "optlist.h"
#include "player.h" #include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "sect.h"
int int
init_nats(void) init_nats(void)

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@ -34,7 +34,6 @@
#include <config.h> #include <config.h>
#include "com.h"
#include "empio.h" #include "empio.h"
#include "empthread.h" #include "empthread.h"
#include "file.h" #include "file.h"
@ -43,9 +42,7 @@
#include "nat.h" #include "nat.h"
#include "optlist.h" #include "optlist.h"
#include "player.h" #include "player.h"
#include "proto.h"
#include "prototypes.h" #include "prototypes.h"
#include "tel.h"
static int command(void); static int command(void);

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@ -35,9 +35,7 @@
#include "file.h" #include "file.h"
#include "land.h" #include "land.h"
#include "lost.h"
#include "misc.h" #include "misc.h"
#include "nat.h"
#include "nsc.h" #include "nsc.h"
#include "nuke.h" #include "nuke.h"
#include "optlist.h" #include "optlist.h"

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@ -41,7 +41,6 @@
#include "optlist.h" #include "optlist.h"
#include "plane.h" #include "plane.h"
#include "prototypes.h" #include "prototypes.h"
#include "sect.h"
#include "ship.h" #include "ship.h"
void void

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@ -35,7 +35,6 @@
#include "file.h" #include "file.h"
#include "land.h" #include "land.h"
#include "lost.h"
#include "map.h" #include "map.h"
#include "misc.h" #include "misc.h"
#include "nat.h" #include "nat.h"

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@ -34,7 +34,6 @@
#include <config.h> #include <config.h>
#include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "tel.h" #include "tel.h"

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@ -44,7 +44,6 @@
#include "nsc.h" #include "nsc.h"
#include "optlist.h" #include "optlist.h"
#include "path.h" #include "path.h"
#include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "queue.h" #include "queue.h"
#include "xy.h" #include "xy.h"

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@ -36,17 +36,13 @@
#include <stdlib.h> #include <stdlib.h>
#include "file.h" #include "file.h"
#include "land.h"
#include "misc.h" #include "misc.h"
#include "mission.h"
#include "nat.h" #include "nat.h"
#include "news.h" #include "news.h"
#include "nsc.h" #include "nsc.h"
#include "nuke.h" #include "nuke.h"
#include "optlist.h" #include "optlist.h"
#include "path.h"
#include "plane.h" #include "plane.h"
#include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "queue.h" #include "queue.h"
#include "sect.h" #include "sect.h"

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@ -37,7 +37,6 @@
#include "land.h" #include "land.h"
#include "misc.h" #include "misc.h"
#include "nsc.h" #include "nsc.h"
#include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "ship.h" #include "ship.h"
#include "unit.h" #include "unit.h"

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@ -38,14 +38,12 @@
#include "file.h" #include "file.h"
#include "item.h" #include "item.h"
#include "land.h" #include "land.h"
#include "lost.h"
#include "map.h" #include "map.h"
#include "misc.h" #include "misc.h"
#include "nat.h" #include "nat.h"
#include "nsc.h" #include "nsc.h"
#include "nuke.h" #include "nuke.h"
#include "optlist.h" #include "optlist.h"
#include "path.h"
#include "plane.h" #include "plane.h"
#include "player.h" #include "player.h"
#include "prototypes.h" #include "prototypes.h"

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@ -52,7 +52,6 @@
#include <stdarg.h> #include <stdarg.h>
#include <stdlib.h> #include <stdlib.h>
#include "com.h"
#include "empio.h" #include "empio.h"
#include "file.h" #include "file.h"
#include "journal.h" #include "journal.h"
@ -62,7 +61,6 @@
#include "proto.h" #include "proto.h"
#include "prototypes.h" #include "prototypes.h"
#include "server.h" #include "server.h"
#include "tel.h"
#include "xy.h" #include "xy.h"
static void pr_player(struct player *pl, int id, char *buf); static void pr_player(struct player *pl, int id, char *buf);

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@ -42,7 +42,6 @@
#include "nsc.h" #include "nsc.h"
#include "optlist.h" #include "optlist.h"
#include "path.h" #include "path.h"
#include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "retreat.h" #include "retreat.h"
#include "sect.h" #include "sect.h"

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@ -38,7 +38,6 @@
#include "misc.h" #include "misc.h"
#include "nat.h" #include "nat.h"
#include "nsc.h" #include "nsc.h"
#include "optlist.h"
#include "player.h" #include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "xy.h" #include "xy.h"

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@ -36,13 +36,10 @@
#include <ctype.h> #include <ctype.h>
#include "file.h" #include "file.h"
#include "land.h"
#include "lost.h" #include "lost.h"
#include "misc.h" #include "misc.h"
#include "nat.h"
#include "nsc.h" #include "nsc.h"
#include "optlist.h" #include "optlist.h"
#include "plane.h"
#include "player.h" #include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "sect.h" #include "sect.h"

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@ -38,7 +38,6 @@
#include "file.h" #include "file.h"
#include "land.h" #include "land.h"
#include "misc.h" #include "misc.h"
#include "nat.h"
#include "nsc.h" #include "nsc.h"
#include "optlist.h" #include "optlist.h"
#include "plane.h" #include "plane.h"

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@ -39,7 +39,6 @@
#include "nat.h" #include "nat.h"
#include "optlist.h" #include "optlist.h"
#include "path.h" #include "path.h"
#include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "sect.h" #include "sect.h"
#include "ship.h" #include "ship.h"

View file

@ -43,9 +43,7 @@
#include "nat.h" #include "nat.h"
#include "nsc.h" #include "nsc.h"
#include "nuke.h" #include "nuke.h"
#include "optlist.h"
#include "plane.h" #include "plane.h"
#include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "sect.h" #include "sect.h"
#include "ship.h" #include "ship.h"

View file

@ -35,7 +35,6 @@
#include <config.h> #include <config.h>
#include <math.h> #include <math.h>
#include "budg.h"
#include "item.h" #include "item.h"
#include "news.h" #include "news.h"
#include "player.h" #include "player.h"

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@ -42,7 +42,6 @@
#include "news.h" #include "news.h"
#include "plague.h" #include "plague.h"
#include "player.h" #include "player.h"
#include "ship.h"
#include "update.h" #include "update.h"
static void landrepair(struct lndstr *, struct natstr *, struct bp *, int); static void landrepair(struct lndstr *, struct natstr *, struct bp *, int);

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@ -40,7 +40,6 @@
#include "empthread.h" #include "empthread.h"
#include "game.h" #include "game.h"
#include "journal.h" #include "journal.h"
#include "player.h"
#include "server.h" #include "server.h"
#include "unit.h" #include "unit.h"
#include "update.h" #include "update.h"

View file

@ -34,7 +34,6 @@
#include <math.h> #include <math.h>
#include "nsc.h" #include "nsc.h"
#include "path.h"
#include "plane.h" #include "plane.h"
#include "update.h" #include "update.h"

View file

@ -33,11 +33,8 @@
#include <config.h> #include <config.h>
#include "item.h" #include "item.h"
#include "land.h"
#include "nsc.h" #include "nsc.h"
#include "path.h"
#include "plague.h" #include "plague.h"
#include "plane.h"
#include "ship.h" #include "ship.h"
#include "update.h" #include "update.h"

View file

@ -32,9 +32,7 @@
#include <config.h> #include <config.h>
#include "land.h"
#include "lost.h" #include "lost.h"
#include "path.h"
#include "update.h" #include "update.h"
void void

View file

@ -37,7 +37,6 @@
#include "budg.h" #include "budg.h"
#include "item.h" #include "item.h"
#include "land.h" #include "land.h"
#include "path.h"
#include "player.h" #include "player.h"
#include "ship.h" #include "ship.h"
#include "update.h" #include "update.h"

View file

@ -40,7 +40,6 @@
#include "lost.h" #include "lost.h"
#include "path.h" #include "path.h"
#include "player.h" #include "player.h"
#include "product.h"
#include "ship.h" #include "ship.h"
#include "update.h" #include "update.h"

View file

@ -54,11 +54,8 @@
#include "empthread.h" #include "empthread.h"
#include "file.h" #include "file.h"
#include "journal.h" #include "journal.h"
#include "land.h"
#include "match.h" #include "match.h"
#include "misc.h" #include "misc.h"
#include "nat.h"
#include "nuke.h"
#include "optlist.h" #include "optlist.h"
#include "plane.h" #include "plane.h"
#include "player.h" #include "player.h"
@ -66,7 +63,6 @@
#include "prototypes.h" #include "prototypes.h"
#include "sect.h" #include "sect.h"
#include "server.h" #include "server.h"
#include "ship.h"
#include "version.h" #include "version.h"
static void ignore(void); static void ignore(void);

View file

@ -34,7 +34,6 @@
#include <config.h> #include <config.h>
#include "empthread.h" #include "empthread.h"
#include "file.h"
#include "optlist.h" #include "optlist.h"
#include "player.h" #include "player.h"
#include "prototypes.h" #include "prototypes.h"

View file

@ -35,7 +35,6 @@
#include <time.h> #include <time.h>
#include "empthread.h" #include "empthread.h"
#include "file.h"
#include "nat.h" #include "nat.h"
#include "prototypes.h" #include "prototypes.h"
#include "server.h" #include "server.h"

View file

@ -71,10 +71,7 @@ static int quiet = 0;
#include <stdio.h> #include <stdio.h>
#include <unistd.h> #include <unistd.h>
#include "file.h" #include "file.h"
#include "misc.h"
#include "nat.h"
#include "optlist.h" #include "optlist.h"
#include "power.h"
#include "prototypes.h" #include "prototypes.h"
#include "sect.h" #include "sect.h"
#include "version.h" #include "version.h"

View file

@ -39,19 +39,10 @@
#include <sys/stat.h> #include <sys/stat.h>
#include <unistd.h> #include <unistd.h>
#include "file.h" #include "file.h"
#include "game.h"
#include "land.h"
#include "misc.h"
#include "nat.h" #include "nat.h"
#include "nuke.h"
#include "optlist.h" #include "optlist.h"
#include "plane.h"
#include "power.h"
#include "prototypes.h" #include "prototypes.h"
#include "sect.h"
#include "ship.h"
#include "tel.h" #include "tel.h"
#include "trade.h"
#include "version.h" #include "version.h"
static void static void