bother to `optimize' the maxpop case, and it drops the weird food
limit computation for opt_NOFOOD, which didn't limited for any
reasonable game parameters.
must be valid. Oopses on bad direction characters.
(pathtoxy, ac_encounter): Bad direction characters used to lead to bad
array subscript and potential disaster.
(pathrange, path): Stop on DIR_STOP as well as on bad direction
characters. This is just for consistency with other code; DIR_STOP
should occur only last in a path here.
(sail_nav_fleet, nav_ship): No change except for the oops.
agribusiness. That was done when the occupier abandons the old-owners
capital or it revolts, to prevent players from sacking the same
capital many timers. The server has a much better way to prevent that
since 4.2.7, so this weird hack is no longer useful. Thanks to Pat
Loney for pointing this out.
production code for item I_NONE. This tries to put products into
vec[I_NONE]. Until item.h rev. 1.12, vec[I_NONE] was unused and zero,
so it worked. Since then, it's a subscript out of bounds, clobbering
two bytes of stack. The (unpredictable) stack contents could make the
code believe that there's not enough space for the `products', which
then reduced predicted production, typically to zero.
(init_nreport, update_main, start_server): Switch news to be sorted
list with all new news items added at the end of the list. The
removal of expired news items is done at update time. Closes#766755.
upda,ef_open,logerror,emp_config,match_user,show_motd,gamedown,
typed_wu,delete_old_announcements,mobility_check,mobility_init,
allocate_memory,write_newcap_script,main,files,fairland,doconfig,)
[_WIN32]: Switchback to default mode of text.
"t" (text) is not included the ISO/ANSI C standard but "b" (binary)
is included.
(total_work): New parameter maxpop. Callers changed.
(newe, prod): Use total_work(). Old code failed to limit military
workers, thus didn't match the update.
(do_feed): Simplify.
(max_pop): Use it. Don't support null argument anymore.
(nati, gen_power): Use max_population() instead of max_pop() with null
argument.
(show_sect_stats): Use max_population() to simplify the code.
(prod, upd_buildeff): Use max_population() to get correct new maximum
population for limiting work when tearing down a big city.
Previously, this was broken in upd_buildeff(). In prod(), it was
broken when the new designation had odd maximum population, which
should not occur.
emp_config,gamedown,show_motd,match_user,typed_wu,
delete_old_announcements) [_WIN32]: switch the default file mode to
binary to match POSIX. Remove the now unneccessary ifdef for
the open/fopen. Add text mode for user files (econfig/auth).
Use `short' instead of `unsigned short'. With variables, plague stage
and time were stored unsigned and used signed, which worked. Removal
of variables dropped the conversion to signed, which broke
plague_people() (plague.c rev. 1.6): stage didn't progress correctly
due to catastrophic underflow of time.
defines, import these defines into plague.h, drop var.h and include
plague.h where appropriate.
Remove some 'register' keywords at the same time.
No functional changes.
be skipped or stored in arrays of size I_MAX. I_NONE's int equivalent
becomes -1 by this patch, so all array indices of type i_type have been
checked not to use I_NONE as index. This change reduces the size of the
arrays stored in files.